Putting this exciting news here for safe keeping. A plug in brings visual programming of Scratch-like code blocks to open-source game engine Godot! This is also good news if I ever want to refactor/rewrite any of the code drawings made in Hopscotch. Stencyl, which was originally an ActionScript/Flash IDE, also incorporates block-based code. I wonder if GP Blocks was influential for this Godot plug-in.
https://www.endlessos.org/post/block-coding-for-godot-lowering-the-bar-of-entry-for-a-powerful-tool