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Block-based programming comes to Godot!
Putting this exciting news here for safe keeping. A plug in brings visual programming of Scratch-like code blocks to open-source game engine Godot! This is also good news if I ever want to refactor/rewrite any of the code drawings made in Hopscotch. Stencyl, which was originally an ActionScript/Flash IDE, also incorporates block-based code. I wonder…
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The Wilderness Downtown
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theyrule
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“You cannot not communicate. Every behaviour is a kind of communication. Because behaviour does not have a counterpart (there is no anti-behaviour), it is not possible not to communicate.”—Paul Watzlawick’s First Axiom of Communication This is the first rule of UX. Everything a designer does affects the user experience. From the purposeful addition of a…