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Block-based programming comes to Godot!
Putting this exciting news here for safe keeping. A plug in brings visual programming of Scratch-like code blocks to open-source game engine Godot! This is also good news if I ever want to refactor/rewrite any of the code drawings made in Hopscotch. Stencyl, which was originally an ActionScript/Flash IDE, also incorporates block-based code. I wonder…
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Ecozon@ Vol 8, No 2 (2017)
Journal of Literature, Culture and the Environment — Read on ecozona.eu/issue/view/124/showToc Bookmarking here so I can find it again later. This issue of the bilingual journal (Spanish and English) is dedicated to Ecocriticism and Computer- and Video- Games. It may be that “ecocriticism” is a particular critical lens. The idea of the greening of games…
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Sex, art and picnics: the rise of the alternative video game festival
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Cross-Cultural Understanding Through Game Analysis
Cross-Cultural Understanding Through Game Analysis Author, Brian Upton, proposes a deep structure that affords games to travel/translate. The notion of a deep structure echoes for me the linguistic concept of Chomsky’s that attempts to reason why humans have language. The structure, in Chomsky’s version, is in the brains of all humans. I haven’t yet read…