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It’s here! @darthjulian
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Gamasutra – Why make a game a week?: Learning game development in public
Gamasutra – Why make a game a week?: Learning game development in public andreblyth: On rapid prototyping.
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vjeranski: SOL LEWITT Straight Lines in Four Directions & All Their Possible Combinations, 1973
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kilabytes: WSJ: Women Now Make Up Almost Half of Gamers Adult Women Gamers Now More Numerous Than Under-18 Boys A recent survey from Nielsen Holdings NLSN +1.58% NV, a U.S. consumer research company, concluded that women gamers in the U.S. are most likely to play games on personal computers, mobile devices and Nintendo’s 7974.TO -0.73%…
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illbeoutback: If you’re protesting abortion, the Supreme Court says you can get right in women’s faces and scream at them on their way into the clinic. Because freedom of speech. But if you try and protest the murder of a black man, you get tear gas fired at you.
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Although exact numbers have never been agreed, something in the order of 140,000 people died within moments of that log entry, many of them vaporized in the heat of the blast or burnt to death by the fireball that swept through the city. Thousands more would die in the following months and years as a…
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brianandgj: Here are a couple of flyers showing some of the games our students made during the Video Game Design for ages 8-12 at the Montclair Art Museum’s Yard School of Art. The tool used for this class was Scratch 2.0. The class also made a motion detecting welcome screen for the parents and guests…
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artoftoryanse: Experimenting with some UI elements…
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andreblyth: Would’ve really liked to re-skin Unity’s default button system, but I don’t think I would’ve made the deadline. To The Stars for LudumDare
