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Computer Science Unplugged
Computer Science Unplugged alexainslie: “Rather than talking about chips and disks and ROM and RAM,” write the authors of an early guide to Computer Science Unplugged, “we want to convey a feeling for the real building blocks of computer science: how to represent information in a computer, how to make computers do things with information,…
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Building Stories
comicsworkbook: Just wanted to write something about Chris Ware’s Building Stories. What an astonishing achievement. I feel as though Ware has assembled a new phrasing style. He’s doing his thing – it’s definitely his voice – yet he is “phrasing” notes and chords in a new way that reminds me of the way, say, Ellington changed over his…
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Orderly Processions are Over
Orderly Processions are Over simonterry: Hierarchy likes order. Networks manage complexity. Hierarchy walks in an orderly procession. Networks hustle. Hierarchy wants projects to go from a through to z. Networks experiment across the alphabet. Hierarchy wants a clean status. Networks solve for problems & mess. …
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karsalfrink: There’s a lesson here. The greatest thing I learned from my formalist training in painting was actually not about painting. It was about the nature of knowledge itself: what it means to define a creative practice as a craft, or as a discipline, or as a set of ideas, and how such a practice…
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The End of Gamers
dangolding: The last few weeks in videogame culture have seen a level of combativeness more marked and bitter than any beforehand. First, a developer—a woman who makes games who has had so much piled on to her that I don’t want to perpetuate things by naming her—was the target of a harassment campaign that attacked…
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Developers and writers alike want games about more things, and games by more people. We want — and we are getting, and will keep getting — tragicomedy, vignette, musicals, dream worlds, family tales, ethnographies, abstract art. We will get this, because we’re creating culture now. We are refusing to let anyone feel prohibited from participating.…
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Video Games, Misogyny, And Terrorism: A Guide To Assholes
Video Games, Misogyny, And Terrorism: A Guide To Assholes rhube: There’s something rotten deep within gaming culture. Andrew thinks it’s time we cut it out. This article is well worth a read. There’s been a whole bunch of shit going on with the targeting of women this week of which I have heard strangely only…
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How games’ lazy storytelling uses rape and violence against women as wallpaper
mostlysignssomeportents: Anna Sarkeesian’s brilliant, crowdfunded Tropes vs Women in Video Games web-series (previously) has a new episode, Women as Background Decoration: Part 2 [TW: rape, sexual violence, violence], which expertly dissects the use of violence against women, especially sexual violence as a lazy means of establishing skimpy motivations for player characters to hunt down the…
