RafaelFajardo

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  • Nick Lowe – (What’s So Funny ‘Bout) Peace, Love, and Understanting> Accompanied by Los Straitjackets. I’d like to know more about Los Straitjackets. h/t to Glenn Platt. (Source: https://www.youtube.com/)

    March 20, 2015
  • merlin: Nick Lowe – Cruel to be Kind (Acoustic) [via] (Source: https://www.youtube.com/)

    March 20, 2015
  • I was with Diplo and he basically just like shat on every good thing that was happening to me, and I just didn’t enjoy it because if I was on a cover of a magazine he’ll be like, “What do you want to do, like be on the dentist waiting room table? Like, is that…

    March 20, 2015
  • cottonbureau: Evan Stremke is back on the Bureau with two Pixelworkers all-time greats: Alignment and Pathfinder. For the design nerd in all of us.

    March 20, 2015
  • When you think of that city, a gateway to the beautiful Rocky Mountains, what mood or spirit comes to mind? We’re stumped, too, but Chadwick John Friedman isn’t. Friedman, who refers to himself on his website simply as “Chadwick John,” a specialist in emergent digital practices with the University of Denver, has created a device…

    March 20, 2015
  • “I made a thing, which can be used to make more things. What interests me is not only the potential to make things functional and biodegradable, but the accessibility of the making process – all you need is Lego and a cheap hot glue gun. I’d like to have this potential realised in some way.…

    March 19, 2015
  • prostheticknowledge: The 3D Additivist Manifesto Project from Moreshin Allahyari and Daniel Rourke takes a Modernist direction to call for new art to be made with contemporary tools: The 3D Additivist Manifesto blurs the boundaries between art, engineering, science fiction, and digital aesthetics. We call for you – artists, activists, designers, and critical engineers – to…

    March 19, 2015
  • alfiusdebux: manicule by Nick Sherman on Flickr.

    March 19, 2015
  • 2015 Will Be The ‘Summer of Minecraft’

    nprplays: If there is one video game that parents the world over support more than any other, it has to be the building game Minecraft. Since its launch it has become a behemoth in the industry, last year selling to Microsoft for $2.5 billion. But the worth of Minecraft can’t just be calculated in dollars,…

    March 19, 2015
  • Mapping the Sneakernet

    thenewinquiry: By AN XIAO MINA Digital media travels hand to hand, phone to phone across vast cartographies invisible to Big Data I stood at the corner of Market Street and 4th Avenue, at the edge of San Francisco’s technology-startup neighborhood. An older Chinese woman—let’s call her Fei—approached my friend and me, asking for directions in…

    March 19, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum