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RafaelFajardo

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  • How to break in as a Hollywood concept artist: Artists share their secrets

    How to break in as a Hollywood concept artist: Artists share their secrets

    July 25, 2010
  • Cool Infographics – GE open position: Leader, Data Visualization

    Cool Infographics – GE open position: Leader, Data Visualization emerging job title and career path – data visualization

    July 24, 2010
  • lonegunman: Do You Need a New Logo?

    July 23, 2010
  • swbnest: deathstardroid: giorkonducta: (via godzillakingofthemonsters, prostheticknowledge)

    July 23, 2010
  • Brand New: Opinions on Corporate and Brand Identity Work

    Brand New: Opinions on Corporate and Brand Identity Work

    July 22, 2010
  • *Its so cute that this Dutch AR company survived an entire year, and how they’ve got real offices, real customers and even something like a business philosophy that they can share with lesser mortals. http://gamesalfresco.com/2010/07/07/short-interview-celebrating-layars-first-year/ *And they’ve got “floaticons.” A year ago, floaticons didn’t even exist. Augmented Reality: Layar, sense, scale, open and pull |…

    July 10, 2010
  • We will put the intellectual content of the various programs together with management theory and practice (including management of virtual and distributed organizations) to make overt connections, to show how a general education can be the most practical and visionary possible preparation for future non-academic employment. This is NOT a class for future academics. I’m…

    July 9, 2010
  • http://vimeo.com/moogaloop.swf Tim Brown at IIT Design Research Conference 2010 (by IIT Institute of Design) Solving some of society’s biggest challenges today will require large scale behavior change. Tim talks about putting design thinking into the hands of everyone to inspire change and tackle the world’s biggest problems. BIO: Tim Brown is on a mission to get…

    July 8, 2010
  • Dribbble – About

    Dribbble – About Dribbble is show and tell for designers, developers and other creatives. Share sneak peeks of your work as “shots” — small screenshots of the designs and applications you’re working on.

    July 7, 2010
  • Liz Danzico-Frames: Notes on Improvisation and Design on Vimeo (via Vimeo) (Source: https://player.vimeo.com/)

    July 6, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum