RafaelFajardo

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  • Pedal-powered Porsche is world’s lightest, slowest | The Car Tech blog – CNET Reviews

    Pedal-powered Porsche is world’s lightest, slowest | The Car Tech blog – CNET Reviews thebicycleisart: “The Ferdinand GT3 RS is the lightest Porsche ever, but there’s more here than meets the eye.”

    November 18, 2010
  • paperbits: Hacked Kinect sending OSC via Processing using iPad to define planes of interest. At www.SuperTou.ch I get to play with a lot of fun toys, one late night I made this little demo in Processing using the hacked Kinect drivers. I’m also using an iPad to setup different planes of interest each with their…

    November 18, 2010
  • The ScratchEd project, led by faculty at the Massachusetts Institute of Technology and professionals at the Education Development Center, is designing, developing, and studying an innovative model for professional development (PD) of teachers who use the Scratch computer programming environment to help their students learn computational thinking. The fundamental hypothesis of the project is that…

    November 18, 2010
  • Vinyl Hearts was conceived originally as a way for the art toy community to give to charitable concerns, primarily the British Heart Foundation, in memory of my Grandfather. With the news that a much loved member of our community was hospitalised unexpectedly, i decided that it was a perfect time to dust off the domain…

    November 18, 2010
  • Less than a week after my first stroke, i find myself mired in thoughts about this humble blog you read, fearing the lack of updates and web-silence, besides the flurry of activity on my facebook, and Vinyl Hearts (when news of my stroke first broke), and I’ve been told my twitter (which i could not…

    November 18, 2010
  • They’re all well aware that coding is now prized over copywriting and that a résumé that includes Xbox and Google is more desirable than one featuring stints at BBDO or Grey. Step one of their therapy, of course, is admitting there is a problem. (…) The ad business became an assembly line as predictable as…

    November 18, 2010
  • elephantcandy: Yesss! our finally app. in the appstore!! shape your sound (Source: https://www.youtube.com/)

    November 18, 2010
  • DrPetter’s homepage – sfxr This is a little tool I made in connection with the 10th Ludum Dare competition held in December 2007. Its original purpose was to provide a simple means of getting basic sound effects into a game for those people who were working hard to get their entries done within the 48…

    November 18, 2010
  • Make 8-bit video game sounds with cfxr / sfxr (via Torley) (Source: https://www.youtube.com/)

    November 18, 2010
  • Third Cog Software – Cfxr cfxr is a Mac port of DrPetter’s sfxr. In his own words: Its original purpose was to provide a simple means of getting basic sound effects into a game for those people who were working hard to get their entries done within the 48 hours and didn’t have time to…

    November 18, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum