Skip to content

RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • immerse yourself in code: Formspring: Is Code difficult to learn?

    immerse yourself in code: Formspring: Is Code difficult to learn? immerseyourselfincode: Depending on what you want to do with it the answer could be “yes” or “no”. If you are passionate and determined, have clear goals that are within your current stage of learning, and you are very focused – it isn’t difficult at all.…

    November 17, 2010
  • How Wii and Kinect Hack Your Emotions “You can make people feel all kinds of ways with movements, which could be the science of what makes the Wii so engaging,” Isbister said. “A lot of these games have stumbled upon doing this already without realizing the social science underlying it.” Numerous studies have shown that…

    November 17, 2010
  • He sounds older, nastier, as if the hellhound on his trail that he sang about had caught up to him already. He sounds, in essence, like a different man. Speeding up the recordings, if it happened, changes how we hear blues and rock history. If Gibbens is right, this would change the way we hear…

    November 17, 2010
  • The future of paper, or possibly wood, or both – Boing Boing

    November 17, 2010
  • Amusement Device: Gaming the Network Poetic – All Five Games In One Video

    Amusement Device: Gaming the Network Poetic – All Five Games In One Video Below you’ll find a video with all five games from Gaming the Network Poetic running in the same video. Some may appear to be a little too fast — I used the “saveFrame” function in Processing to export individual frames so that…

    November 17, 2010
  • We asked Alain to describe his ideal work space. This is what he had to say: “The best place I ever worked was Heathrow Terminal 5, where I had a desk right in the middle of the departures hall. I was invited to the airport to be a Writer in Residence (and later wrote a…

    November 16, 2010
  • We’ve learned that paper offers many advantages over computers. A piece of paper never runs out of power. You never have to reboot paper. John Seely Brown, former head of Xerox PARC in @issue, 2002.

    November 16, 2010
  • Angelo Vermeulen – Biomodd: A Living Computer (via TEDFellowsTalks) TED Fellow 2010 Angelo Vermeulen explains the wonders and complexities of his extraordinary project Biomodd – a computer system with a living ecosystem inside of it. (Source: https://www.youtube.com/)

    November 16, 2010
  • BibSonomy :: user :: p4games

    BibSonomy :: user :: p4games very brief bibliography from P4games.org housed on bibsonomy.org

    November 16, 2010
  • Want a live tutorial on how to hack an Xbox by the guy who actually wrote the book on it? If so, you should plan to attend what likely will be the nation’s first federal jury trial of a defendant accused of jailbreaking Xbox 360s — installing mod chips that allow the console to run…

    November 16, 2010
←Previous Page
1 … 1,545 1,546 1,547 1,548 1,549 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum