RafaelFajardo

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    • Print Inventory
  • »Poison the Well«, 2007 by Mikkel Wettre. (via VVORK)

    November 21, 2010
  • Khoi Vinh on Publishing for iPad

    Khoi Vinh on Publishing for iPad cameronmoll: Sound observations from someone who worked in a prominent position at one of the largest and most respected content publishers in the world. Below are a few highlights from Khoi’s remarks. On how we consume content: The fact of the matter is that the mode of reading that…

    November 21, 2010
  • emeow: 013800-img01.jpg

    November 21, 2010
  • Gaming the Network Poetic – Video from the Opening

    jafish: http://vimeo.com/moogaloop.swf?clip_id=7116946&server=vimeo.com&fullscreen=1&show_title=1&show_byline=1&show_portrait=1&color=00ADEF via vimeo.com Posted via web from Amusement Device | Comment »

    November 21, 2010
  • foomandoonian: An In-Depth Guide to Working with Typography in Illustrator

    November 21, 2010
  • The path to Android for a “very successful iOS game development shop” might be “skipping the Android Market entirely” in favor of deals to be bundled on select handsets, according to John Gruber. Is the Android ecosystem that ugly? What that developer’s considering is pretty wild, if you think about it. The consensus is that…

    November 20, 2010
  • All I Found Was This…: Levitating Light

    All I Found Was This…: Levitating Light allifoundwasthis: This light bulb is a levitating yet powered lightbulb. It will float stably in midair and remain on for years without any physical contact, charging, or batteries. Ironically, with the levitation and wireless power circuitry both on, this entire package still consumes less than half the…

    November 20, 2010
  • ctrlclick: via: kariwolfe

    November 20, 2010
  • artgames: Lecciones de diseño de niveles a cargo de Edmund McMillen, la mitad del Team Meat. Una sobre la dificultad, y otra sobre el riesgo y la recompensa. Además de aprender sobre la evolución de ambos conceptos, puedes ver unos dibujos la mar de majos. // Level Design lessons of Edmund McMillen, half of Team…

    November 20, 2010
  • 1-Bit music is the first release by Tristan Perich. It is a CD jewel case cointaining hand-assembled electronics programmed to generate an album of low-fi electronic music. One bit of data is the smallest unit of digital information, representing a binary state: on or off, true or false. Using this minimal waveform for audio, Perich…

    November 20, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum