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RafaelFajardo

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    • Print Inventory
  • paperbits: Z Axis Extender Kit for Makerbot Cupcake by Zydac – Thingiverse Here we have a hardware upgrade that significantly modifies the capabilities of an open-source robotic 3D printer. Which is designed to be printed on that printer. And is uploaded to a social-software site for sharing fabricatable designs, forking them, and resubmitting improvements. Let’s…

    November 23, 2010
  • Computer artist: the unemployable producing the unsaleable for the uninterested. | Beyond The Beyond

    Computer artist: the unemployable producing the unsaleable for the uninterested. | Beyond The Beyond

    November 22, 2010
  • November 22, 2010
  • saywee: Naef Tectus

    November 22, 2010
  • Interesting Slate article on using architectural design thinking to solve school problems

    Interesting Slate article on using architectural design thinking to solve school problems

    November 22, 2010
  • November 22, 2010
  • Amusement Device: America’s Army Game Used to Create Machinima About Post-Traumatic Stress Disorder | GamePolitics

    Amusement Device: America’s Army Game Used to Create Machinima About Post-Traumatic Stress Disorder | GamePolitics Machinima artist Paolo Pedercini turns the tables on the U.S. Defense Department’s controversial America’s Army recruiting game in Welcome to the desert of the real. The 6:37 video uses footage from America’s Army to highlight symptions of post-traumatic stress disorder,…

    November 22, 2010
  • Jon Jones, smArtist » How NOT to hire an artist

    Jon Jones, smArtist » How NOT to hire an artist a critical response to “How to hire an artist”…

    November 22, 2010
  • How to hire an artist | Kaitol

    How to hire an artist | Kaitol a post that has drawn a significant amount of criticism…

    November 22, 2010
  • About Elsie Stix (via InnovationCreation) (Source: https://www.youtube.com/)

    November 21, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum