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When you play a game, what you’re really doing is enacting some role inside of a simulated world that has particular rules. We’re not necessarily looking for a simple answer when we play, but rather to see the consequences of different approaches. Kind of coming to grips with that ambiguity in the world is something…
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When you play a game, what you’re really doing is enacting some role inside of a simulated world that has particular rules. We’re not necessarily looking for a simple answer when we play, but rather to see the consequences of different approaches. Kind of coming to grips with that ambiguity in the world is something…
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When you play a game, what you’re really doing is enacting some role inside of a simulated world that has particular rules. We’re not necessarily looking for a simple answer when we play, but rather to see the consequences of different approaches. Kind of coming to grips with that ambiguity in the world is something…
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When you play a game, what you’re really doing is enacting some role inside of a simulated world that has particular rules. We’re not necessarily looking for a simple answer when we play, but rather to see the consequences of different approaches. Kind of coming to grips with that ambiguity in the world is something…
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A lovely drift of a movie, “Go Go Tales” commands your attention even as it lulls you along. Conspicuously inspired by John Cassavetes’s “Killing of a Chinese Bookie,” among other touchstones, it is a sincere and inspired meditation on art and creation, but in a loose, funny key. Mr. Ferrara has called “Go Go Tales”…
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A lovely drift of a movie, “Go Go Tales” commands your attention even as it lulls you along. Conspicuously inspired by John Cassavetes’s “Killing of a Chinese Bookie,” among other touchstones, it is a sincere and inspired meditation on art and creation, but in a loose, funny key. Mr. Ferrara has called “Go Go Tales”…
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Fun (a programming language for the realtime web)
Fun (a programming language for the realtime web)
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Fun (a programming language for the realtime web)
Fun (a programming language for the realtime web)
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Design Fiction is very contemporary and tends to mix speculative objects, “diegetic prototypes,” mockups, group activities, futurist scenarios, drawings, animations, videos, interactions, and vaguely political “critical design” put-ons. Design Fiction has never been a linear, narrative, literary effort at fiction. *The role of writing in design-fiction is pretty much like tech-writing for other kinds of…
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Design critic Rick Poynor asks “Where Is Art Now?”
Design critic Rick Poynor asks “Where Is Art Now?” “I’m not part of the art world, but I studied art and I share some of its assumptions. I do believe the higher kind of art exists. It grips and fascinates me. There are few things I enjoy more than looking at art in museums and…