RafaelFajardo

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  • Much in the spirit of MoMA’s recent Small Scale, Big Change exhibition of socially engaged architecture, New York’s Center for Architecture recently opened its own show of design for the under-served, Jugaad Urbanism: Resourceful Strategies for Indian Cities. While there’s no precise English translation for the term jugaad, make-do or jury-rigged approximate the idea. The…

    April 12, 2011
  • How to Make a Web Site: The Complete Beginner’s Guide

    How to Make a Web Site: The Complete Beginner’s Guide

    April 12, 2011
  • *Nothing too new in this attractive Tech Review article, except for that porous fabbed cement, which is the awesome. http://www.technologyreview.com/business/37218/?a=f *I’d like to see an article on how to repair and upgrade printed buildings. Every boutique building-printer device ought to come with a free printed copy of Stewart Brand’s “How Buildings Learn.” (via Architecture Fiction:…

    April 11, 2011
  • Dear Bruce, I thought you might like a project we are going to present at the Milan Design Week titled KIOSK and which was loosely inspired by your short story which goes by the same name. Kind regards, Dries Verbruggen, Unfold (via Design Fiction: KIOSK, Milan Design Week, Unfold | Beyond The Beyond) Design Fiction…

    April 11, 2011
  • heyoscarwilde: I am not a gun. via brickshelf.com

    April 11, 2011
  • So here is the kicker. Android, as well as Chrome and Chrome OS for that matter, are not “products” in the classic business sense. They have no plan to become their own “economic castles.” Rather they are very expensive and very aggressive “moats,” funded by the height and magnitude of Google’s castle. Google’s aim is…

    April 11, 2011
  • DESTROY ALL MONSTERS

    DESTROY ALL MONSTERS essayist: by Paul LaFarge A JOURNEY DEEP INTO THE CAVERN OF DUNGEONS & DRAGONS, A UTOPIAN, PROFOUNDLY DORKY AND INFLUENTIAL GAME THAT, LACKING CLEAR WINNERS OR AN END, MAY NOT BE A GAME AT ALL We are far enough into the cave now that I can tell you that I have mixed…

    April 11, 2011
  • But not all jugaad stories have happy endings. M. P. Ranjan, an eminent Indian design thinker and a member of the Governing Council of the Indian Institute of Crafts and Design, says that the idea that ad-hoc fixes are good enough might actually be to blame for the country’s notoriously creaky infrastructure. “It is an…

    April 11, 2011
  • Teaching Kids Design Thinking, So They Can Solve The World’s Biggest Problems | Co.Design

    Teaching Kids Design Thinking, So They Can Solve The World’s Biggest Problems | Co.Design studi0-reference: “ Prototype Design Camp was created by Christian Long, a visionary educator, to introduce and infuse design thinking skills into the K-12 landscape”

    April 10, 2011
  • AIGA Carnegie Mellon: “Design Thinking” Isn’t a Miracle Cure, but Here’s How It Helps

    AIGA Carnegie Mellon: “Design Thinking” Isn’t a Miracle Cure, but Here’s How It Helps aigacmu: An interesting article that is very relevant to the discussions we are having in the School of Design and our current lecture series. Helen Walters writes: Recently, Kevin McCullagh of British product strategy consultancy, Plan organized a two-day event for…

    April 10, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum