Skip to content

RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • theatlantic: Study: A Winning Sports Team Means People Have Sex I get it, sort of. Your favorite team wins the big game by being the absolute best at putting whatever sized ball in a pre-determined location that we arbitrarily assign value to, and the world seems a little brighter. Less cruel. Maybe like a place…

    December 20, 2013
  • drawsgood: You can vote to put Cthulhu Invader on a shirt over at shirt.woot right now! http://shirt.woot.com/derby/entry/75877/cthulhu-invader

    December 20, 2013
  • Santa Claus and quantum entanglement

    December 20, 2013
  • oDesk “oDesk is a great place to find remote employees, like virtual assistants,“ the Seattle-based entrepreneur says. "I have a virtual assistant in the Philippines who takes care of any small tasks I don’t have time for. And in the past few weeks I’ve hired an entire team, including a video editor, a technical writer,…

    December 20, 2013
  • International Conference on Computational Creativity, 2014

    International Conference on Computational Creativity, 2014 THIRD CALL FOR PAPERS International Conference on Computational Creativity, 2014 June 10-13, Ljubljana, Slovenia

    December 20, 2013
  • Bill Buxton delivering 45 of the most important minutes on design thinking and practice I’ve experienced in recent memory. This is a recording of a presentation from 2008 at IIT in Chicago. Buxton is a senior investigator at Microsoft Research and author of Sketching User Experience. This is NOT a “buy my book” talk that…

    December 20, 2013
  • A critique does not consist in saying that things aren’t good the way they are. It consists in seeing on just what type of assumptions, of familiar notions, of established and unexamined ways of thinking the accepted practices are based… To do critcism is to make harder those acts which are now too easy. Michel…

    December 20, 2013
  • killscreen: [via]

    December 19, 2013
  • we’re taking a group of people who have insider knowledge of the English language (or at least a good grasp of it) and placing them in a new, unfamiliar, virtual space. This space introduces visual aids to language in the form of photos and gifs, the ability to comment on someone else’s text in a…

    December 19, 2013
  • fancycwabs: Sure, it’s showmanship, but it’s ALSO generally good advice.

    December 19, 2013
←Previous Page
1 … 641 642 643 644 645 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum