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RafaelFajardo

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  • For fans of the genre, urban vinyl (aka designer toys, art toys, conceptual toys, etc.) is not new. However, it is still a relatively niche art form and has been largely ignored by public museums and institutions. This Is Not A Toy is an important exhibition presented by the Design Exchange, Canada’s only museum dedicated…

    December 21, 2013
  • notational: I realize that my use of Tumblr is not only based upon my craving for new data and info…it is also somehow a constant jarring of my memory. Difference and repetition.

    December 21, 2013
  • andreiarsenyevich-deactivated20: Andrei Tarkovsky and Natalya Bondarchuk on the set of Solaris (1972)

    December 21, 2013
  • Google motto 2004: Don’t be evil Google motto 2010: Evil is tricky to define Google motto 2013: We make military robots Twitter / BrentButt (via azspot)

    December 21, 2013
  • (via Superpedestrian – The Copenhagen Wheel) Electric Assist Motor, with algorithmic sweetness and an SDK, $800 USD, available for pre-order now.

    December 20, 2013
  • thisistheverge: Who needs a controller? ‘Republique’ is iPad gaming without compromise “Console quality” is a phrase that gets tossed around quite a bit in mobile development. Both players and creators seem eager for something a bit bigger and more substantial than Angry Birds — but we’ve yet to really see a game that meets those…

    December 20, 2013
  • The ‘Smart City’ vision is shaped by providers of big technology, who are not attuned to bottom-up innovation, or the messy, disruptive ways that people use technology. It is a vision shaped around the need of the suppliers, and by the mindset of top-down masterplanning. More damningly still, the big technology companies are selling ‘smart…

    December 20, 2013
  • wetheurban: SPOTLIGHT: Paper Sculptures by Li Hongbo Chinese artist Li Hongbo creates these mind blowing, flexible paper sculptures that might be at first mistaken for porcelain works.  Read More

    December 20, 2013
  • triciawang: Yes to Kevin Slavin’s MIT Media Lab Playful Systems Lab description! This speaks to exactly why I refuse to refer to people as “users” or to describe my expertise as user experience, UX, or usability. Design for experience, not usability! Create for people, not users!

    December 20, 2013
  • laughingsquid: Man Builds an Elaborate Video Game to Propose to His Girlfriend (Source: http://links.laughingsquid.com/)

    December 20, 2013
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum