Skip to content

RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • To play at being the hero is to acknowledge we will never be one, a submission to the structure of the world outside the magic circle. Mike Thomsenhttp://thenewinquiry.com/essays/reign-in-drool/ (via notgames)

    December 23, 2013
  • notational: josh-dangit: An animation I made for my New Art Genres course. This is a rough copy I made to practice using objects and functions. The program can be run and tweaked using the source code here: http://www.openprocessing.org/sketch/118751 A few key features: The car moves slightly up and down based on a sine function, and its…

    December 23, 2013
  • Higher education cannot be decoupled from what Jacques Derrida calls a democracy to come, that is, a democracy that must always “be open to the possibility of being contested, of contesting itself, of criticizing and indefinitely improving itself.” Within this project of possibility and impossibility, critical pedagogy must be understood as a deliberately informed and…

    December 23, 2013
  • The American university has become the final stage of the most all encompassing initiation rite the world has ever known. No society in history has been able to survive without ritual or myth, but ours is the first which has needed such a dull, protracted, destructive, and expensive initiation into its myth. The contemporary world civilization is also the first one which has found it necessary to rationalize its fundamental initiation ritual in the name of education. We cannot begin a reform of education unless we first understand that neither individual learning nor social equality can be enhanced by the ritual of schooling. We cannot go beyond the consumer society unless we first understand that obligatory public schools inevitably reproduce such a society, no matter what is taught in them.

    eexplorations: Ivan Illich

    December 23, 2013
  • An Updated Version of Algorithms, Robots and the Future of Management

    An Updated Version of Algorithms, Robots and the Future of Management emergentfutures: I have updated my blog post with some great information from my friend and colleague Stowe Boyd: “I think business leaders and HR departments do not understand this shift, or the fact that this shift is accelerating, so that in a year or…

    December 22, 2013
  • mayhap: Hello Hi There uses the famous television debate between the philosopher Michel Foucault and linguist/activist Noam Chomsky from the Seventies as inspiration and material for a dialogue between two custom-designed chatbots: every evening, these computer programs, designed to mimic human conversations, perform a new – as it were, improvised – live text. As Chomsky and…

    December 22, 2013
  • Who Built That Video Game?

    Who Built That Video Game? newyorker: Michael Thomsen looks at the outsourcing boom in the video-game industry: http://nyr.kr/1emqPs2 “Simple games like Brain Training, Harvest Moon, and Super Monkey Ball are harder to sell on consoles now that cheaper (or free) variants have emerged for smartphones, tablets, and Facebook….

    December 22, 2013
  • emergentfutures: Robots Can’t End Amazon’s Labor Woes Because They Don’t Have Hands The holidays should be a celebratory season for Amazon, the world’s largest online retailer. Instead, the company is facing conflict and tragedy over the work done inside its distribution centers, the massive warehouses where the logistics of holiday package delivery are executed with…

    December 22, 2013
  • pizzagang: “We had to be told how scrolling worked, once.” via Basil Safwat

    December 22, 2013
  • People keep asking how anthropology is different from sociology, and everybody gets nervous. Clifford Geertz (via anthrocentric)

    December 22, 2013
←Previous Page
1 … 633 634 635 636 637 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum