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I wanted to see if I could create something that is emotional between people. Existing games are about killing each other or killing something together. The idea of social emotion means people need to share feelings. At that moment, the players are in sync. The problem [with many games] is there’s no chance to share…
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prostheticknowledge: SCiO This is a bit future-shock … A small consumer-level molecular scanner lets you analyze the objects around you for relevant information, from food calories or quality, medicine, nature etc … This could be the start of the Internet of Everything The Kickstarter was launched yesterday and made it’s $200,000 goal within 24 hours…
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A software canon
jkottke: Paul Ford set himself the task of picking five great works of software and he came up with Microsoft Office, Adobe Photoshop, Pac-Man, Unix, and Emacs. I propose a different kind of software canon: Not about specific moments in time, or about a specific product, but rather about works of technology that transcend the…
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A software canon
jkottke: Paul Ford set himself the task of picking five great works of software and he came up with Microsoft Office, Adobe Photoshop, Pac-Man, Unix, and Emacs. I propose a different kind of software canon: Not about specific moments in time, or about a specific product, but rather about works of technology that transcend the…
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royeren: steampoweredcupcake: b-ryyy: 88floors: Joseph Begley lights up rooms in a cheeky way with ‘Slap It’ A quick pinch or squeeze of the ‘slap it’ lamp by London-based designer Joseph Begley brightens up rooms with its warm glow. made from realistic feeling silicone, the cheeky light responds to pressure sensors when it is touched, directly…
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royeren: steampoweredcupcake: b-ryyy: 88floors: Joseph Begley lights up rooms in a cheeky way with ‘Slap It’ A quick pinch or squeeze of the ‘slap it’ lamp by London-based designer Joseph Begley brightens up rooms with its warm glow. made from realistic feeling silicone, the cheeky light responds to pressure sensors when it is touched, directly…
