RafaelFajardo

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  • Boca Raton remembrance group releases Holocaust video game – Sun Sentinel

    Boca Raton remembrance group releases Holocaust video game – Sun Sentinel

    May 13, 2014
  • kenyatta: cinemove: Casablanca (1942) The letter is crying. It’s as if her tears are being expressed visibly on the page. – Roger Ebert  I once had to write a 750 word essay on this scene which was a perfect way to destroy something I enjoyed.

    May 12, 2014
  • insanelygaming: How to properly ask someone to Prom

    May 12, 2014
  • Mom and I on Mother’s Day, 2014

    May 11, 2014
  • maxistentialist: Ed Catmull: A management team brought in by George [Lucas] to restructure Lucasfilm seemed concerned mostly with cash flow, and as time went on, they became openly skeptical that our division would ever attract a buyer. This team was headed by two men with the same first name, whom Alvy and I…

    May 11, 2014
  • maxistentialist: Ed Catmull: In 1997, executives at Disney came to us with a request: Could we make Toy Story 2 as a direct-to-video release—that is, not release it in theaters? At the time, Disney’s suggestion made a lot of sense. In its history, the studio had only released one animated sequel in theaters,…

    May 11, 2014
  • Once, I was having lunch with the president of another movie studio, who told me that his biggest problem was not finding good people; it was finding good ideas. I remember being stunned when he said that—it seemed patently false to me, in part because I’d found the exact opposite to be true on Toy…

    May 11, 2014
  • Why VC Firms Are Snapping Up Designers

    Why VC Firms Are Snapping Up Designers alexainslie: “Kleiner, Perkins, Caufield & Byers, one of the world’s most prominent VC firms, has one. Google Ventures, the investing arm of Google, has five. The design partner—a designer who helps manage and select investments—is becoming a mainstay role at venture capital firms.” -Mark Wilson

    May 11, 2014
  • insanelygaming: A Videogame Mother’s Day Created by dorkly

    May 11, 2014
  • I had never heard of Reddit, let alone knowing that it was a major social phenomenon, until two of my students asked if I would do a Reddit AMA [Ask Me Anything]. I did the session in my office with two of my students guiding me, kind of the way I taught my grandmother how…

    May 11, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum