RafaelFajardo

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  • hyperallergic: On Friday, January 23, some of the most progressive thinkers about the financial realities facing artists will convene in the Great Hall of Manhattan’s Cooper Union to explore a topic largely ignored in the art world: the artist as debtor. Organized by artists Noah Fischer and Coco Fusco, the one-day gathering will bring together people like Andrew Ross, the…

    January 27, 2015
  • How I draw faces

    castiel-is-the-fallen-angel: swordcane: andlatitude: 1) circle with lines 2) face, head, neck 3) nose 4) eyes, mouth, eyebrows 5) haaaiiir 6) everything else thnx 4 help Steph I CAN’T STOP LAUGHING

    January 27, 2015
  • npr: skunkbear: The top image is a photograph of a lush rainforest canopy. The bottom image colors each tree based on its species. How? It’s all thanks to a special lab built by ecologist Greg Asner inside a twin-turboprop airplane. From a few thousand feet up, the Carnegie Airborne Observatory uses lasers, spectrometers and other instruments…

    January 27, 2015
  • dbreunig: Experts over time.

    January 27, 2015
  • Lively and insightful technical history of the Internet

    mostlysignssomeportents: Ars Technica is syndicating a series of excerpts from Johnny Ryan’s new book A History of the Internet and the Digital Future, an engrossing, well-written account of the Internet’s founding and the backstory of the underlying protocols and plumbing, which draws on that rich history to make predictions about the net’s future. Today’s installment…

    January 27, 2015
  • Object Oriented Programming is an expensive disaster which must end

    Object Oriented Programming is an expensive disaster which must end on my To Read list

    January 27, 2015
  • In anticipation of fall course schedules, several people have asked what I think someone who wants to be a journalist should study. A few years ago I realized my favourite answer — not journalism — was depressing for someone who had already reserved a seat for himself or his child at one of Canada’s more…

    January 27, 2015
  • Very clearly, a group of people are completely disenfranchised with the direction games are going in, and they don’t know who to blame so they blame anyone who has any sort of say in the industry – but not the people they like. The developers who are still making the games they appreciate – they’re…

    January 27, 2015
  • Blank Arcade returns after its successful 2014 edition in Salt Lake City, Utah. Blank Arcade: Games out of Joint is more than just a sequel, mod or expansion pack. It revisits its own concept through an exhibition of experimental games and artworks that push the boundaries of game design and theory. The curators invite artists,…

    January 26, 2015
  • Blank Arcade returns after its successful 2014 edition in Salt Lake City, Utah. Blank Arcade: Games out of Joint is more than just a sequel, mod or expansion pack. It revisits its own concept through an exhibition of experimental games and artworks that push the boundaries of game design and theory. The curators invite artists,…

    January 26, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum