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RafaelFajardo

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  • Lively and insightful technical history of the Internet

    mostlysignssomeportents: Ars Technica is syndicating a series of excerpts from Johnny Ryan’s new book A History of the Internet and the Digital Future, an engrossing, well-written account of the Internet’s founding and the backstory of the underlying protocols and plumbing, which draws on that rich history to make predictions about the net’s future. Today’s installment…

    January 27, 2015
  • Object Oriented Programming is an expensive disaster which must end

    Object Oriented Programming is an expensive disaster which must end on my To Read list

    January 27, 2015
  • In anticipation of fall course schedules, several people have asked what I think someone who wants to be a journalist should study. A few years ago I realized my favourite answer — not journalism — was depressing for someone who had already reserved a seat for himself or his child at one of Canada’s more…

    January 27, 2015
  • Very clearly, a group of people are completely disenfranchised with the direction games are going in, and they don’t know who to blame so they blame anyone who has any sort of say in the industry – but not the people they like. The developers who are still making the games they appreciate – they’re…

    January 27, 2015
  • Blank Arcade returns after its successful 2014 edition in Salt Lake City, Utah. Blank Arcade: Games out of Joint is more than just a sequel, mod or expansion pack. It revisits its own concept through an exhibition of experimental games and artworks that push the boundaries of game design and theory. The curators invite artists,…

    January 26, 2015
  • Blank Arcade returns after its successful 2014 edition in Salt Lake City, Utah. Blank Arcade: Games out of Joint is more than just a sequel, mod or expansion pack. It revisits its own concept through an exhibition of experimental games and artworks that push the boundaries of game design and theory. The curators invite artists,…

    January 26, 2015
  • “Governor,” a reporter asked, “what is an intellectual luxury?” Reagan described a four-credit course at the University of California at Davis on organizing demonstrations. “I figure that carrying a picket sign is sort of like, oh, a lot of things you pick up naturally,” he said, “like learning how to swim by falling off the…

    January 26, 2015
  • Design is in flux. Where its practitioners were once expected to produce chairs, lamps, logos and letterheads, today their work is often less visible. Increasingly, design is concerned with interactions and experiences—it’s about software and the vast systems that power it. We asked nine top designers to talk about their craft and what it means…

    January 26, 2015
  • Interactive storytelling is also much harder than it looks. Museums should make time for slower digital experiences (via iamdanw)

    January 25, 2015
  • The subjective thinker is not a scientist-scholar; he is an artist. To exist is an art. The subjective thinker is aesthetic enough for his life to have aesthetic content, ethical enough to regulate it, dialectical enough in thinking to master it. From Concluding Unscientific Postscript to Philosophical Fragments by Søren Kierkegaard (via kierkegaarddane)

    January 25, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum