RafaelFajardo

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  • GM says you don’t own your car, you just license it

    mostlysignssomeportents: GM has joined with John Deere in asking the government to confirm that you literally cannot own your car because of the software in its engine. Like Deere, GM wants to stop the Copyright Office from granting an exemption to the Digital Millennium Copyright Act that would allow you to jailbreak the code in…

    May 21, 2015
  • “We were worried that people would mistake the game for a shallow game for beginners, because it’s kind of cute looking,” Amano said. Splatoon began as tofu blocks and rabbits, 14 years after Nintendo’s last new characters | Polygon

    May 21, 2015
  • Heads Up: we are going nomad. I have been awarded a sabbatical, we’ve given up the lease on the house we’ve been renting, and will be traveling until December. We’ll be in Costa Rica, Peru, Colombia. I’ll be making a game. Karin will be working on one (or more) book projects. I’ll be hoping to…

    May 19, 2015
  • <blockquote>A construction company has essentially destroyed one of Belize’s largest Mayan pyramids with diggers and bulldozers to extract crushed rock for a road-building project, authorities have announced. The head of the Belize Institute of Archaeology, Jaime Awe, said on Tuesday that the destruction at the Nohmul complex in northern Belize was detected late last week.…

    May 19, 2015
  • The home video game console, a dedicated machine designed specifically to bring video games into the home, is a stubbornly resilient thing of the past, a limiting anachronism that does much more harm to the gaming industry than it does good. During an age when games can be played on smartphones, tablets, computers, calculators, watches…

    May 19, 2015
  • aninventoryofthepossible: flusschen: meanwhile in 1997 these cutting edge internet themed crayons were born www.purple

    May 16, 2015
  • vanguardparty: Norbert Weiner, The Human Use of Human Beings

    May 16, 2015
  • vjeranski: Ed Ruscha Your Space on Building2006Color aquatint with sugar lift flat bite and hard ground etchingImage: 24" x 20"Sheet: 29-¾" x 25"Edition of 30 via Jonathan Novak Contemporary Art

    May 16, 2015
  • bastillearda: tomhiddlestons-booty: buzzfeed: Parenting: doin’ it right. THATS NOT A MARVEL FILM HOLY FUCK HOLY FUCK it is? Who do you think came up with the initial story? Why did Stan Lee have a cameo? Why does Disney own Marvel? Why are there Marvel comics dating back to 1998 about Baymax and Hiro and the…

    May 16, 2015
  • The point is that there is one key technology – vision – that is holding back the automation of millions of jobs in America. Just the five categories discussed above (retail, restaurants, construction, custodial and manufacturing) represent tens of millions of jobs. Once vision systems become affordable and get deployed in any real sense, then…

    May 16, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum