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RafaelFajardo

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  • vjeranski: Ed Ruscha Your Space on Building2006Color aquatint with sugar lift flat bite and hard ground etchingImage: 24" x 20"Sheet: 29-¾" x 25"Edition of 30 via Jonathan Novak Contemporary Art

    May 16, 2015
  • bastillearda: tomhiddlestons-booty: buzzfeed: Parenting: doin’ it right. THATS NOT A MARVEL FILM HOLY FUCK HOLY FUCK it is? Who do you think came up with the initial story? Why did Stan Lee have a cameo? Why does Disney own Marvel? Why are there Marvel comics dating back to 1998 about Baymax and Hiro and the…

    May 16, 2015
  • The point is that there is one key technology – vision – that is holding back the automation of millions of jobs in America. Just the five categories discussed above (retail, restaurants, construction, custodial and manufacturing) represent tens of millions of jobs. Once vision systems become affordable and get deployed in any real sense, then…

    May 16, 2015
  • These Poems, She Said

    naranzarian: These poems, these poems,these poems, she said, are poemswith no love in them. These are the poems of a manwho would leave his wife and child becausethey made noise in his study. These are the poemsof a man who would murder his mother to claimthe inheritance. These are the poems of a manlike Plato,…

    May 16, 2015
  • prynnette: Eva Mirabal wasn’t just the first female Native American cartoonist—she was one of the first Native American cartoonists period, and one of the first female creators to have her own strip. Born Eah-Ha-Wa (“Fast Growing Corn” in the Tiwa language), Mirabal grew up surrounded by art: her father served as an artists’ model, she…

    May 16, 2015
  • hyperallergic: In the game Lissitzky’s Revenge, you are the tiny red triangle against the mighty white circle depicted in El Lissitzky‘s 1919 Suprematist poster “Beat the Whites with the Red Wedge.” Created by Atelier Games, it’s the first in a planned series of games inspired by 20th century artists and art movements. Be the Bolshevik…

    May 16, 2015
  • Generative Art Toy 4

    May 16, 2015
  • No I had nothing to do with it, I was not consulted or cited, and I’m not surprised. It isn’t surprising that an ad agency copied an artist’s work with no remuneration or citation. And it isn’t surprising that an ad agency press release was recycled from one media outlet to the next as “news”…

    May 15, 2015
  • The entire USC MFA 1st year class is dropping out

    The entire USC MFA 1st year class is dropping out

    May 15, 2015
  • USC’s Entire MFA Class of 2016 Drops Out Over Changes to Program

    USC’s Entire MFA Class of 2016 Drops Out Over Changes to Program

    May 15, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum