RafaelFajardo

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  • From Beowulf to Tolkien, to countless formulaic fantasy movies at a multiplex near you, the genre generates two-dimensional Manichaean struggles between Good and Evil, in which morality’s shades of grey are reduced to one black and one white. The real world, as most of us know (if not all presidents and prime ministers), is rarely…

    October 26, 2015
  • Army dudes in yoga poses: now an article of commerce

    mostlysignssomeportents: Yoga Joes started life as a wonderful, weird Kickstarter to produce a set of nine “Green Army Men” in yoga poses; having raised over $100K in direct sales at $20/set ($10 for military personnel) Brogamats is nowselling them in retail channels at a $28 premium, for all nine: “headstand, meditation pose, cobra pose, warrior…

    October 26, 2015
  • code drawing 128

    code drawing 128

    code drawing 128, various states, created 2015-10-26. I added another sprite that would clone itself to bring back the drawn lines. I had each one of the clones of the line drawing sprites move to the back of the composition as it was created. each of the drawn lines has a variable speed of drawing,…

    October 26, 2015
  • code drawing 127

    code drawing 127

    code drawing 127, various states, created 2015-10-25. expanded the variability of the invisibility, and made the horizontal shape 2X larger. at some point during the explorations for code drawing 126 I also limited the number of clones being generated to 50 vertical forms and 50 horizontal forms. this lets the drawing move much faster.

    October 26, 2015
  • code drawing 126c

    code drawing 126c

    code drawing 126c, various states created on 2015-10-25. the last drawing had colors that were a bit too uniform in their value because they shared the same transparency. I added variability to the transparency/invisibility of the forms when they are created. once created, they remain stable with respect to color and transparency. the vary in…

    October 26, 2015
  • code drawing 126b

    code drawing 126b

    code drawing 126b, various states, created 2015-10-25. increased the size of the forms and let them run. in the post for the last drawing I misspoke. I mentioned transparency, when I meant invisibility.

    October 26, 2015
  • code drawing 126

    code drawing 126

    code drawing 126, various states, created on 2015-10-25. constrained the motion of the forms once again, limiting them to either X or Y but not both. increased the transparency of the forms to 90% (may be expressed, or understood, as 10% opacity). Hopscotch represents alpha as a percentage of transparency. 0% transparency is 100% opacity.

    October 26, 2015
  • code drawing 125

    code drawing 125

    code drawing 125, various states, created on 2015-10-25. allowed the movement of the forms to range in both the X and the Y direction, mixing colors in real time.

    October 26, 2015
  • code drawing 124b

    code drawing 124b

    code drawing 124b, various states, created on 2015-10-25. changed the direction of travel of the forms to be parallel to the short dimension of the forms.

    October 26, 2015
  • code drawing 124

    code drawing 124

    code drawing 124, various states, created on 2015-10-25. tightened the distribution of the clones when they are created. the forms move in the direction of their long dimension.

    October 26, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum