RafaelFajardo

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  • Just a process note to remind myself about why I got a little prickly along the way. If I remember I lost focus — there’s an entry in the increasingly relevant book “101 Things I Learned in Architecture School” that I keep forgetting to look up properly — but the entry basically says the thing…

    September 20, 2010
  • A chess mod to better reflect modern warfare? Andrew Y Ames’s Last Resort is modified chess: war to protect civilians and territory. The Bleached side with pawns, rooks, knights, bishops, and a nuke, fights to free a foreign people in another land; the Oiled side with pawns, fights to be a free people in their…

    September 16, 2010
  • Papercraft (in)Action Figures installed at the Guadalupe Cultural Arts Center, San Antonio, Texas (by Rafael Fajardo)

    September 16, 2010
  • new and emerging media bread crumb trail . . .

    http://www.rhizome.org http://www.newmediacaucus.org http://www.perpetualartmachine.com/ http://soundcloud.com/ http://www.aiga.org/ http://www.ixda.org/ http://www.behance.com/ http://www.core77.com/ http://www.deviantart.com/ http://cycling74.com/

    September 14, 2010
  • Bckground Three firms control 89% of US soft drink sales [1]. This dominance is obscured from us by the appearance of numerous choices on retailer shelves. Steve Hannaford refers to this as “pseudovariety,” or the illusion of diversity, concealing a lack of real choice [2]. To visualize the extent of pseudovariety in this industry we…

    September 11, 2010
  • Tumblr may collapse under its own weight, according to analysts

    Tumblr may collapse under its own weight, according to analysts link is safe for work, but context (the site surrounding it) may be NSFW. via: Nerve.com/scanner

    September 10, 2010
  • Tumblr Staff: Fixing Content Attribution (Once and For All)

    Tumblr Staff: Fixing Content Attribution (Once and For All) Back when we launched two of Tumblr’s most unique features, reblogging and the Tumblr Bookmarklet, we devised automatic “via” links in post captions as a simple solution for attribution. Three years later, this solution has gotten us pretty far. But it’s easy to spot some real…

    September 5, 2010
  • AngryPaulRand: That scary, panicked feeling when you start a project and just have a blank page? That’s graphic design Viagra. Original Tweet via: @AngryPaulRand

    August 28, 2010
  • lonegunman: zomg: via mthruf.files.wordpress.com

    August 28, 2010
  • Great proportions melt away impurities in a design. So if you have buttons and there’s too much space between them, the space between them is another element that you have to comprehend. So if you have two buttons, you now have three objects. You’ve got the button, the button, the space. But if things are…

    August 26, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum