RafaelFajardo

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  • thejogging: FURTHER COMMUNICATION FROM DREAMHOST AS TO WHY JSTCHILLIN.ORG WAS DELETED, 2010

    October 26, 2010
  • Reading up on handling touch events from Javascript in Safari

    Reading up on handling touch events from Javascript in Safari immerseyourselfincode: It took some searching before I found this guide from Apple on programming for touch in Safari. It’s exactly the explanation I was looking for 🙂

    October 26, 2010
  • No one talks about how much money they make on the App Store. There is the occasional article about Angry Birds selling 6.5 million copies but what about the more modest sellers? Can anyone besides the top few make a living on the App Store? I don’t know why this should be such a secret.…

    October 26, 2010
  • deltamualpha: Near Future Laboratory » Blog Archive » Representations of the Future with Graphs

    October 25, 2010
  • missarchitettura: Ecological Business Card

    October 25, 2010
  • Every word that enters our system was typed only seconds before by someone, somewhere. Ben Rubin, co-creator in the Listening Post (via dreamingofpixels)

    October 25, 2010
  • kumeelyun: Yup. This flowchart covers pretty much every JRPG I’ve yet played.

    October 25, 2010
  • October 25, 2010
  • Papertronics – Lunar Modules Papertronics are paper toys with paper electronic circuits in them. The Lunar Landers come in a pack of three. Spaceboy, Alien Girl and Tabula Rasa. Tabula Rasa is blank and can be designed by you.Turn them into a cool night light, partylights or a fun additions to a room or desk.…

    October 25, 2010
  • Papertronics – Lunar Modules Papertronics are paper toys with paper electronic circuits in them. The Lunar Landers come in a pack of three. Spaceboy, Alien Girl and Tabula Rasa. Tabula Rasa is blank and can be designed by you.Turn them into a cool night light, partylights or a fun additions to a room or desk.…

    October 25, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum