RafaelFajardo

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  • Sabine also showed that there’s a need to go beyond the 1-90-100 law of participation by pointing [to] the “participation ladder” described by Forrester Research:[above] For brands, this is important and as much as 25% of the content of brands are made of UGC. Technology converted part of the “spectators” into users, which in turn…

    December 23, 2010
  • “The ability to write communally and interactively with computers is nothing new, in other words. Digital tools for collaborative writing date back twenty or thirty years. And yet interactive storytelling has never taken off. The hypertext novel in particular turned out to be a total flop. “When we read stories, we still read ones written…

    December 23, 2010
  • “The ability to write communally and interactively with computers is nothing new, in other words. Digital tools for collaborative writing date back twenty or thirty years. And yet interactive storytelling has never taken off. The hypertext novel in particular turned out to be a total flop. “When we read stories, we still read ones written…

    December 23, 2010
  • illillill: Durex Condoms : See-saw [image] | scaryideas.com

    December 23, 2010
  • illillill: Durex Condoms : See-saw [image] | scaryideas.com

    December 23, 2010
  • EVERY DAY THE SAME DREAM

    danmarsciti:

    December 23, 2010
  • EVERY DAY THE SAME DREAM

    danmarsciti:

    December 23, 2010
  • EVERY DAY THE SAME DREAM

    danmarsciti:

    December 23, 2010
  • EVERY DAY THE SAME DREAM

    danmarsciti:

    December 23, 2010
  • Near Future Laboratory » Blog Archive » And the time it takes to make them is the time taken to mean it.

    Near Future Laboratory » Blog Archive » And the time it takes to make them is the time taken to mean it.

    December 23, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum