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RafaelFajardo

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  • elephantcandy: Touchable mixer designed by Thomas Mascall

    December 24, 2010
  • elephantcandy: Touchable mixer designed by Thomas Mascall

    December 24, 2010
  • illillill: Durex : Bunny [image] | scaryideas.com

    December 24, 2010
  • December 24, 2010
  • December 24, 2010
  • December 24, 2010
  • December 24, 2010
  • Pasta&Vinegar » Blog Archive » Designing alternative presents and speculative future

    Pasta&Vinegar » Blog Archive » Designing alternative presents and speculative future a reflection on James Auger’s diagram and process.

    December 24, 2010
  • Pasta&Vinegar » Blog Archive » Designing alternative presents and speculative future

    Pasta&Vinegar » Blog Archive » Designing alternative presents and speculative future a reflection on James Auger’s diagram and process.

    December 24, 2010
  • Interview with James Auger – we make money not art

    Interview with James Auger – we make money not art James Auger is a research fellow within the Interaction Design department at the Royal College of Art in London

    December 23, 2010
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum