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RafaelFajardo

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  • You know what I’ve learned? A person only flails around in regards to their rig when they don’t have a clear idea of what constitutes their work. Suitability and fit is paramount, and one is never going to find what they’re looking for if they don’t know what they need. So, I looked at my…

    January 18, 2011
  • *This is very much a science-fiction critical problem. *Here the issue is being tackled in a not-particularly-lucid translated Italian curatorese. http://www.digicult.it/digimag/article.asp?id=1953 How to Evaluate Science Art Projects | Beyond The Beyond

    January 16, 2011
  • *Disciplinary silos just kind of VAPORIZING there.Lady Gaga’s Polaroid gadgets, a closer look *Note that the headmounted photo-display glasses are vaporware. Everybody somehow thinks they can build these. Why? Lady Gaga, industrial design maven | Beyond The Beyond

    January 16, 2011
  • *”My disciplinary silos… they’re… They’re MELTING!” Musica Globalista: Lez Zeppelin as German architecture and interior design critics | Beyond The Beyond

    January 16, 2011
  • Brilliant solution to 3D glasses issue.  Pure French Genius. French Fried. (Source: https://www.youtube.com/)

    January 15, 2011
  • » The Background. A modernized set of standards for the web’s lingua franca, HTML, is currently underway. Once it’s finished, that will be HTML5. The web’s updated language that will include a ‘video’ tag that can be read by browsers directly, eliminating the need for slower plug-ins. But there are two competing standards for what…

    January 15, 2011
  • The Economics of Digital Content | paidContent

    January 15, 2011
  • pulp-based computing (oh yeah, paper!)

    pulp-based computing (oh yeah, paper!) paper circuitry!

    January 15, 2011
  • nevver: Martin Luther King, Jr.’s Birthday (Traditional)

    January 15, 2011
  • Kevin Rose’s Digg

    Kevin Rose’s Digg Via: OnlineSchools.org

    January 15, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum