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RafaelFajardo

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  • Tomas Nilsson interprets Little Red Riding Hood through info graphics – Core77

    Tomas Nilsson interprets Little Red Riding Hood through info graphics – Core77 http://player.vimeo.com/video/3514904

    January 28, 2011
  • swimsuit department: Playform

    January 27, 2011
  • “I really wanted to make something that had an intuitive, real-world connection,” says Hall, with whom I recently chatted online. “The issue I had with the majority of sound-interaction stuff was that it was generally very abstract.” Hall says that the idea for Isle of Tune came to him from a bunch of sketches he…

    January 27, 2011
  • Click! A Brief History of Computing – Photo Gallery – LIFE

    January 27, 2011
  • January 27, 2011
  • immerseyourselfincode: 3M Visual Attention Service VAS accurately indicates what design elements people are most likely to notice in the first 3 to 5 seconds viewing an image. The heat-maps look fairly obvious in retrospect. It might be a fun game for designers to guess and draw their own before running it on their own designs.…

    January 27, 2011
  • If you want to build a ship, don’t drum up people to collect wood and don’t assign them tasks and work, but rather teach them to long for the endless immensity of the sea. Antoine de Saint-Exupery Eha’s quotation of the day is especially awesome today. (via bmdesign)

    January 27, 2011
  • Computer Arts Society

    Computer Arts Society About the Society Aims The Computer Arts Society (CAS) promotes the creative uses of computers in the arts and culture generally. It is a community of interest for all involved in doing, managing, interpreting and understanding information technology’s cultural potential. Events Monthly meetings are held in London. See Programme for details. Membership…

    January 27, 2011
  • Andy Warhol paints Debbie Harry on an Amiga (via theisotope) (Source: http://www.youtube.com/)

    January 27, 2011
  • First Video Game? (via BrookhavenLab) (Source: https://www.youtube.com/)

    January 27, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum