RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • emmacooper: Allan Kaprow, Household, women licking jam off of a car, 1964.

    March 26, 2011
  • gamefreaksnz: “Painting with Pixels” time lapse (by iam8bit Productions) To commemorate the 25th Game Developer’s Conference (gdconf.com), iam8bit was invited to conceive of something swanky that would engage festival-goers. An art installation plus social experiment, PAINTING WITH PIXELS is a tribute to the perseverance of the pixel through several decades of gaming culture. Despite polygons…

    March 26, 2011
  • Popular Mechanics reported in 1949 that “computers in the future may weigh no more than 1.5 tons.” Mr. Smarty Pants. Austin Chronicle. 24 February, 1995.

    March 26, 2011
  • March 25, 2011
  • emmacooper: Allan Kaprow, Rates of Exchange, 1975, Single channel video on DVD, b/w, sound

    March 25, 2011
  • baileygenine: “‘You are on a game show on television. On the game show the idea is to win a car as a prize. The game show host shows you three doors. He says that there is a car behind one of the doors and there are goats behind the other two doors, He asks you…

    March 25, 2011
  • Color Wheels

    March 25, 2011
  • Tania Bruguera launches Immigrant Movement International

    > > >> TANIA BRUGUERA LAUNCHES IMMIGRANT MOVEMENT INTERNATIONAL >> Creative Time is pleased to join the Queens Museum of Art to announce Tania Bruguera’s Immigrant Movement International, a long-term art project in the form of an artist-initiated, socio-political movement. Bruguera will spend a year operating a flexible community space in the multinational and transnational…

    March 24, 2011
  • giuliarozzi: This is my sister Elena & my niece Felicia on the box for Hispanic doll. Us Rozzi’s make great models for all your ethnically ambiguous casting needs!

    March 24, 2011
  • emmacooper: Allan Kaprow (center) and participants in his “Yard” (1967), at the Martha Jackson Gallery in New York.

    March 24, 2011
←Previous Page
1 … 1,429 1,430 1,431 1,432 1,433 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum