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RafaelFajardo

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  • charlottledarwin: Why Old Books Smell Good “Lignin, the stuff that prevents all trees from adopting the weeping habit, is a polymer made up of units that are closely related to vanillin. When made into paper and stored for years, it breaks down and smells good. Which is how divine providence has arranged for secondhand bookstores to…

    May 20, 2011
  • May 20, 2011
  • http://www.motion-beam.com/videojs/flowplayer-3.2.7.swf bashford: MotionBeam by Disney Research links a pico projector with the motion sensors in an iPod Touch – allowing interaction with projected characters. (Source: http://www.motion-beam.com/)

    May 20, 2011
  • (via 8-bit Fashion. Anrealage F/W 2011 | Tokyo Fashion Diaries) Minecraft haute couture

    May 20, 2011
  • shaunbwilson: (via Warren Ellis » Anatomical Nesting Dolls)

    May 20, 2011
  • In this week’s column, I’m going to talk about Google choosing the open source hardware platform (Arduino) for the “Android Open Accessory” kit, and why this matters. I’m also going to talk a little about how Google could make it better. And then, I’m going to do what I always do in many of my…

    May 20, 2011
  • “An effective learning environment, and for that matter an effective creative environment, is one in which failure is OK – it’s even welcomed,” Koster says via phone from his hometown of San Diego. “In game theory, this is often spoken of as the ‘magic circle’: you enter into a realm where the rules of the…

    May 20, 2011
  • (via Science fiction: Images from other worlds – in pictures | Books | guardian.co.uk)

    May 20, 2011
  • laughingsquid: Hypotamoose by Simon Marmorek

    May 19, 2011
  • Call for Workshops Theory and practice of research-based processes where art, design and science overlap As part of the “Conference on Practice-Based Research in Art and Design”, which will take place at the Bauhaus-Universität Weimar from 1 to 3 December 2011, we would like to encourage the productive exchange between theory and practice of research-based…

    May 19, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum