RafaelFajardo

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  • “An effective learning environment, and for that matter an effective creative environment, is one in which failure is OK – it’s even welcomed,” Koster says via phone from his hometown of San Diego. “In game theory, this is often spoken of as the ‘magic circle’: you enter into a realm where the rules of the…

    May 20, 2011
  • (via Science fiction: Images from other worlds – in pictures | Books | guardian.co.uk)

    May 20, 2011
  • laughingsquid: Hypotamoose by Simon Marmorek

    May 19, 2011
  • Call for Workshops Theory and practice of research-based processes where art, design and science overlap As part of the “Conference on Practice-Based Research in Art and Design”, which will take place at the Bauhaus-Universität Weimar from 1 to 3 December 2011, we would like to encourage the productive exchange between theory and practice of research-based…

    May 19, 2011
  • Practice Based Research in Art & Design Conference, 1-3 December, Bauhaus-Universität Weimar Since the 1990s, numerous art colleges and universities in Europe have established degree programmes in Artistic Research and Design Research. These programmes encourage artists and designers to develop their own epistemological and methodical approaches to concrete problems which differ from purely scientific and…

    May 19, 2011
  • Skype Adds Peer-to-Peer Prowess to Microsoft’s Code Base While Lync has peer-to-peer elements already, Microsoft’s strength—and occasionally Achilles heel—has been server-based software. While the Skype network has its occasional glitches, it’s about as close as it gets these days to an industrial-scale peer-to-peer platform. Its peer-to-peer nature means lower latency, and is the main reason…

    May 19, 2011
  • First, if this injunction were adopted as proposed, it would enjoin everyone at Georgia State, including students, who would seem to largely lose their fair use rights by virtue of enrolling at GSU. It would apply to e-reserves, faculty web pages and any learning management systems in use or adopted in the future. It would…

    May 19, 2011
  • (via Giant Tower Of Babel Sculpture Made of 30,000 Books: Pics, Videos, Links, News)

    May 19, 2011
  • A while back I stumbled on this limited edition $350 hand-crafted wooden car from Auditorium Toy Company. Could it possibly survive and be an heirloom my baby boy might pass down? Sure it could. But I’d much rather drop $349 into his college fund and spend $1 on a Hot Wheels car. (And I also…

    May 19, 2011
  • Why Google Choosing Arduino Matters – Slashdot

    Why Google Choosing Arduino Matters – Slashdot

    May 19, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum