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RafaelFajardo

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  • On the other hand, it must be satisfying to see his gifts as a director, so long forgotten, be praised. “The Force Awakens” makes it once again possible to think about George Lucas as a man of imagination, of conviction, and (minus Jar Jar Binks) of taste—as a brilliant appropriator rather than an average one.…

    January 6, 2016
  • Herein lies the inherent problem with this interactive poverty game. When I’m playing the game, I’m faced with decisions like whether to pay to fix my broken car or start taking the bus instead. I make a decision (taking the bus) and then I see the outcome of that decision (saving money but sometimes being…

    January 6, 2016
  • reluctantconquistador: Uhhhhh (Source: https://vine.co/)

    January 4, 2016
  • creativetime: Artist Mierle Laderman Ukeles, who worked with Creative Time on a 1983/84 project in which she personally thanked each of NYC’s 8,500 sanitation workers (Sanitation Celebrations, Touch Sanitation Show), is giving a free talk at New School tomorrow (Feb. 5, 2013). Fun Fact: To this day, Mierle Laderman Ukeles is the official, unsalaried artist-in-residence at the…

    January 4, 2016
  • In 1754, a belle-lettrist named Horace Walpole retreated to a desk in his gaudy castle in Twickenham, in southwest London, and penned a letter. Walpole had been entranced by a Persian fairy tale about three princes from the Isle of Serendip who possess superpowers of observation. In his letter, Walpole suggested that this old tale…

    January 4, 2016
  • Exploring Social Justice, Design, and HCI

    Exploring Social Justice, Design, and HCI call for proposals, click through to apply. Super interesting.

    January 3, 2016
  • But he’s at pains to point out that this “anti-art” is itself part of art. “Art has something which destroys its own cells,” says Kiefer. “Damien Hirst is a great anti-artist. To go to Sothebys and sell your paintings directly” – as Hirst did in 2008 – “is destroying art. But in doing it to…

    January 2, 2016
  • “You can design a better mouse-trap, but someone has to be persuaded to try to catch some mice.”

    schoolofmaaa: American science fiction writer Bruce Sterling in discussion with Rachel Uwa talking malleability of humans, maker culture, and mousetraps Hi Bruce, thanks for taking the time to answer my questions! I’m a fellow Texan– No kidding?  Wow. so have to start off with a question about your beginnings– in what kinds of ways would you say…

    January 2, 2016
  • thecreatorsproject: What Sci-Fi Gets Wrong, Design Fiction Could Get Righthttp://ift.tt/1RRIieF

    January 2, 2016
  • 3lix13: …animation layouts from ‘Spirited Away’ – written and directed by Hayao Miyazaki and produced by Studio Ghibli (2001)…

    January 1, 2016
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum