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RafaelFajardo

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  • (via XRanger 2000 | XPLODERZ)

    July 2, 2011
  • adrianaincanada: Sooooooooooooo since the warm weather is coming and summer is quickly approaching for those of us who haven’t seen a beach in 6 months we want to get out there, do things, hit the beaches again, have parties.. well here’s a toy that will certainly add to your party. I think I’d have a…

    July 2, 2011
  • natiexoxo: Legalize It!

    July 2, 2011
  • imgfave: ★ discovered on imgfave.com (social image bookmarking)

    July 2, 2011
  • humungus: Kenner’s BIONIC BIGFOOT Action Figure

    July 2, 2011
  • Schell heard from a player who was disappointed at first that the game didn’t allow the trash talking and arguments as permitted in other MMOs – but after playing ToonTown, he found himself encouraging, rather than disparaging other players in Dark Ages of Camelot: the player realized that Toontown had had an effect on his…

    July 2, 2011
  • The rate of change is increasing almost exponentially right now, which means I don’t think it makes sense to go through even a three or four year development cycle any more,” he said. “Unless you can get something to market within a year, at least an initial version within a year, you’re hosed. "So that’s…

    July 2, 2011
  • Anina Dress Up is a mobile game for girls created by Anina.net. It is a new market channel for local fashion designers to gain a global visibilty. Anina Dress Up is a memory game created to improve your brain functionality by having the player remember an outfit and giving them 60 seconds to re-create that…

    July 1, 2011
  • Both companies will be grabbing for data, claiming territory, and leaving Microsoft alone to defend a desktop that will soon cease to exist. And what happens once all our data is in that iCloud, is there any easy way to get it back out? Nope. It’s in there forever and we are captive customers —…

    July 1, 2011
  • kuuteness:

    July 1, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum