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RafaelFajardo

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  • At what point did we forget that the Space Shuttle was, essentially, a program that strapped human beings to an explosion and tried to stab through the sky with fire and math? (via 7 Awesome Images That Will Make You Mourn The Space Shuttle | Cracked.com )

    July 15, 2011
  • crookedindifference: Framed Oregon Trail $100 – two 3.5” floppy disks. Version 3.0.1

    July 15, 2011
  • Library Task Force Letter

    July 15, 2011
  • laughingsquid: South Park Mini Dead Kenny Vinyl Art Toy at Kidrobot

    July 14, 2011
  • Stanford’s JavaScript-based Computer Science 101 Materials Available Online for Free

    Stanford’s JavaScript-based Computer Science 101 Materials Available Online for Free The website for Stanford University’s Computer Science 101 contains lecture notes and interactive JavaScript exercises, and is available for free to the public. The exercises can be completed within the browser.

    July 14, 2011
  • Served Curation I.D. features some of the best work from the Behance Network in several categories, with an emphasis on industrial and product design. Want to see your work featured on served? This site is part of a collection of sites that showcase category-specific content from the Behance Network, the world’s leading platform for creative…

    July 14, 2011
  • I.D. was America’s premier magazine about contemporary product design and material culture from 1954 through 2009. We are thrilled to resurrect the I.D. brand in the form of a curated gallery of some of the latest and greatest industrial and product design work from around the world. F W Media has partnered with Behance to…

    July 14, 2011
  • Anyone who lamented the passing of I.D., one of the great industrial design magazines of our time, might be heartened to know that it’s back. Sort of. When F W Media (also owners of Print and HOW magazines) nixed the print publication two years ago, there was such an outcry of shock and disappointment by…

    July 14, 2011
  • Creating new worlds « Bloom Blog

    Creating new worlds « Bloom Blog Bloom studios walks thru the creation process of the iPad app, “Planetary.”

    July 14, 2011
  • Urban Omnibus » Designers and Citizens as Critical Media Artists

    Urban Omnibus » Designers and Citizens as Critical Media Artists Brian House and Jesse Shapins were two of the co-creators of Yellow Arrow, an early locative media arts project and social software platform. In summer 2008, they co-taught the studio/seminar “Critical Urban Media Arts” at Columbia. Here, they discuss the conceptual background of the course and…

    July 14, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum