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RafaelFajardo

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  • I don’t want to say I have the exact answers. As I paced the track in prison, I started thinking these things through. One thing I know from experience is the devil is in the language, the devil is in the details. I have a 30,000-foot analysis of these things. I do have some specific…

    December 3, 2011
  • nevver: Occupy Everything

    December 3, 2011
  • How Republicans are being taught to talk about Occupy Wall Street

    How Republicans are being taught to talk about Occupy Wall Street wilwheaton: The Republican Governors Association met this week in Florida to give GOP state executives a chance to rejuvenate, strategize and team-build. But during a plenary session on Wednesday, one question kept coming up: How can Republicans do a better job of talking about…

    December 3, 2011
  • Judging from the photographs I’ve seen, Zaha Hadid’s new opera house in Guangzhou, China, is a stunning tour de force of design and construction, a masterpiece by a gifted architect at the height of her creative powers. It is difficult to imagine that she or anyone else could top this building in its invention of…

    December 3, 2011
  • Just North of Something Important: The high insufferable period of indie games

    Just North of Something Important: The high insufferable period of indie games davidcoopermoore: tomewing: “All the cows were whisked away. And all that was left were the little shadows where they had been standing. But the game continued to run. And, in fact, the game continues to run to this day. And there are still…

    December 3, 2011
  • Interaction design is about people: how people relate to people, how people relate to products, and how people relate to each other through the mediating influence of products. It is a synthesis of many traditional and new elements of design thinking, organized into intelligent and emotionally satisfying experiences that meet a wide variety of human…

    December 3, 2011
  • ollymoss: I am a graphic designer and in my contract it says that I have to make bad jokes about typography.

    December 3, 2011
  • Jean Schreiber, a self-described “block consultant,” advised the group to engage their children in building by photographing their work. “Don’t rush to help them with structural challenges,” she said. “You don’t have to ask them a million questions. Just sit with them and notice.” With Building Blocks, Educators Going Back to Basics – NYTimes.com

    December 2, 2011
  • The New Aesthetic: The Utah teapot is a 3D model created in 1975 by Martin Newell which…

    The New Aesthetic: The Utah teapot is a 3D model created in 1975 by Martin Newell which… new-aesthetic: The Utah teapot is a 3D model created in 1975 by Martin Newell which has become a standard reference object in the computer graphics community. It is a simple, round, partially concave mathematical model of an ordinary…

    December 2, 2011
  • Studies dating to the 1940s indicate that blocks help children absorb basic math concepts. One published in 2001 tracked 37 preschoolers and found that those who had more sophisticated block play got better math grades and standardized test scores in high school. And a 2007 study by Dimitri Christakis, director of the Center for Child…

    December 2, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum