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During the past two years, the films of Andrei Tarkovsky have quietly come online, giving viewers the chance to encounter the Soviet director’s great body of work. If you’re not familiar with Tarkovsky, it’s worth mentioning that Ingmar Bergman considered him his favorite director, and Akira Kurosawa once said, “Every cut from his films is…
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Stowe Boyd: No Flow In The Coffee Shop, Please!
Stowe Boyd: No Flow In The Coffee Shop, Please! Nick Bilton finds that coffee shops are prohibiting computers (and e-readers): Nick Bilton, No E-Books Allowed in This Establishment A few weeks ago I decided to mosey over to a local Manhattan coffee shop for an afternoon cappuccino. After placing my order I sat down at…
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BOMB magazine: Marcus Boon and Kenneth Goldsmith
MB: And you ended saying, “And I think this is the real epiphany: the ways in which culture is distributed become profoundly more intriguing as a cultural artifact itself. What we’ve experienced is an inversion of consumption, one in which we’ve come to prefer the acts of acquisition over that which we are acquiring, the…
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Marco Polo describes a bridge, stone by stone. “But which is the stone that supports the bridge?” Kublai Khan asks. “The bridge is not supported by one stone or another,” Marco answers, “but by the line of the arch that they form.” Kublai Khan remains silent, reflecting. Then he adds: “Why do you speak to…
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The addition of motion-control to the Galaxy games is, at best, inessential. At worst, it runs counter to the entire spirit of the games. By comparison, imagine if an exciting new version of Chess came out where the game-board was floating in a big bowl of water, and you had to move your pieces using…
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Now, in-game tutorials are always annoying. They exist because kids today are apparently too lazy to read, because back in my day instructional manuals were just fine, grumble grumble crank crank. But Skyward Sword‘s tutorial is specifically annoying, because it seems designed for people who have never played videogames before — indeed, for people who…
