RafaelFajardo

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  • The Danish toy-maker is “excited” by the enthusiasm of the Minecraft community. With fans of both Lego and Minecraft both eagerly awaiting news on a possible collaboration between the two, Lego has commented on the Cuusoo project in a statement today. “It is still too early to say whether Minecraft play sets will become a…

    December 7, 2011
  • (via LEGO® CUUSOO | LEGO Minecraft)

    December 7, 2011
  • Online support for a Lego set based hugely popular indie video game grows. A Lego Minecraft project has been submitted to Cuusoo – a website which works with Lego to get community ideas produced. Projects submitted to Cuusso must get 10,000 votes of support before Lego will consider making the idea a reality. So far,…

    December 7, 2011
  • humanegames: That idea reminds Wright of a sci-fi story by Bruce Sterling called Maneki Neko, named after Japanese gift cats. The story is about the “gift economy” where people contribute gifts to strangers and in return get back everything that they need. People can earn “karmic points” that can be redeemed, a common feature of…

    December 7, 2011
  • That idea reminds Wright of a sci-fi story by Bruce Sterling called Maneki Neko, named after Japanese gift cats. The story is about the “gift economy” where people contribute gifts to strangers and in return get back everything that they need. People can earn “karmic points” that can be redeemed, a common feature of social…

    December 7, 2011
  • laughingsquid: HiveMind, A Game Being Developed by Will Wright That Mines Personal Data for Gameplay

    December 7, 2011
  • The New Aesthetic: Street View is online in Germany and it includes — or rather, excludes…

    The New Aesthetic: Street View is online in Germany and it includes — or rather, excludes… new-aesthetic: Street View is online in Germany and it includes — or rather, excludes — 244,000 addresses that Germans have demanded be pixelated. They have, in their word, demanded their Verpixelungsrecht.[…] I thought pixelating buildings was mostly just silly…

    December 7, 2011
  • KG: No, Billy Collins … Billy Collins said in the session before me, he said something very similar. He said, “You cant expect to find your own voice. You don’t really have your own voice. You get your voice through deep reading of other people’s work.” I thought it was really brilliant … I agreed…

    December 7, 2011
  • The Tamagotchi iD L 15th Anniversary Model is now in color and has loads of new environments to explore with your pet. You can now choose from 32 unique characters — 11 of which are exclusive to the new model. There are also plenty of new games to keep you busy. The iD series also…

    December 7, 2011
  • In the days before smart phones, media players, and iDevices, there were Tamagotchis, the cute little egg-shaped devices that contained a digital pet. The pet needed to be taken care of daily. If they weren’t played with, fed and picked up after properly they would die, resulting in untold guilt for the child playing it.…

    December 7, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum