RafaelFajardo

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  • humanegames: Online support for a Lego set based hugely popular indie video game grows. A Lego Minecraft project has been submitted to Cuusoo – a website which works with Lego to get community ideas produced. Projects submitted to Cuusso must get 10,000 votes of support before Lego will consider making the idea a reality. So…

    December 7, 2011
  • humanegames: (via LEGO® CUUSOO | LEGO Minecraft)

    December 7, 2011
  • Minecraft creator: ‘Lego inspired me’ by Lewis Tyler Markus Persson says Lego may have subconsciously inspired the video game. The man behind Minecraft believes a partnership between his game and Lego would be a “perfect match” for a range of toys. Speaking to ToyNews, Minecraft creator Markus Persson, aka ‘Notch’, said: “Having grown up with…

    December 7, 2011
  • The Danish toy-maker is “excited” by the enthusiasm of the Minecraft community. With fans of both Lego and Minecraft both eagerly awaiting news on a possible collaboration between the two, Lego has commented on the Cuusoo project in a statement today. “It is still too early to say whether Minecraft play sets will become a…

    December 7, 2011
  • (via LEGO® CUUSOO | LEGO Minecraft)

    December 7, 2011
  • Online support for a Lego set based hugely popular indie video game grows. A Lego Minecraft project has been submitted to Cuusoo – a website which works with Lego to get community ideas produced. Projects submitted to Cuusso must get 10,000 votes of support before Lego will consider making the idea a reality. So far,…

    December 7, 2011
  • humanegames: That idea reminds Wright of a sci-fi story by Bruce Sterling called Maneki Neko, named after Japanese gift cats. The story is about the “gift economy” where people contribute gifts to strangers and in return get back everything that they need. People can earn “karmic points” that can be redeemed, a common feature of…

    December 7, 2011
  • That idea reminds Wright of a sci-fi story by Bruce Sterling called Maneki Neko, named after Japanese gift cats. The story is about the “gift economy” where people contribute gifts to strangers and in return get back everything that they need. People can earn “karmic points” that can be redeemed, a common feature of social…

    December 7, 2011
  • laughingsquid: HiveMind, A Game Being Developed by Will Wright That Mines Personal Data for Gameplay

    December 7, 2011
  • The New Aesthetic: Street View is online in Germany and it includes — or rather, excludes…

    The New Aesthetic: Street View is online in Germany and it includes — or rather, excludes… new-aesthetic: Street View is online in Germany and it includes — or rather, excludes — 244,000 addresses that Germans have demanded be pixelated. They have, in their word, demanded their Verpixelungsrecht.[…] I thought pixelating buildings was mostly just silly…

    December 7, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum