RafaelFajardo

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  • The interesting thing about non-tungsten artificial light sources is that they often produce a non-continuous or incomplete spectral output. This can affect the appearance of certain colors under that output. More simply, you can’t really put colors back in that weren’t there to begin with, even by gelling such a light source or color correcting…

    March 26, 2016
  • She made up two sets of rules, “monopolist” and “anti-monopolist,” but her stated goal was to demonstrate the evils of accruing vast sums of wealth at the expense of others. A firebrand against the railroad, steel and oil monopolists of her time, she told a reporter in 1906, “In a short time, I hope a…

    March 26, 2016
  • dinosaurparty: miguelmarquezoutside: Sign and spinner – Sydney. Too good.

    March 26, 2016
  • thedigitalmuseum: Art DoppelgängersCharles WalbridgePhotographer, Minneapolis Institute of ArtThe Case Study presentation will include:- scanning the frames in-gallery with free photogrammetry software (123D Catch)- cleaning up the scans for CNC routing- making the reproduction art and frame blanks- carving the frames at Nordeast Makers- finishing the frames- the art out in the world One Small Step:…

    March 26, 2016
  • At the time, I was writing a book about the politics of drug prohibition. I started to ask Ehrlichman a series of earnest, wonky questions that he impatiently waved away. “You want to know what this was really all about?” he asked with the bluntness of a man who, after public disgrace and a stretch…

    March 24, 2016
  • At the time, I was writing a book about the politics of drug prohibition. I started to ask Ehrlichman a series of earnest, wonky questions that he impatiently waved away. “You want to know what this was really all about?” he asked with the bluntness of a man who, after public disgrace and a stretch…

    March 24, 2016
  • ‘Cat++’ Is a Visual Live-Coding Language Based on Feline Behavior | The Creators Project

    ‘Cat++’ Is a Visual Live-Coding Language Based on Feline Behavior | The Creators Project Altogether Cat++ feels like a cross between live coding and a video game—for me, at least. I’ve released just a basic framework on Github with a few functions to support feeding and petting the cats. There are also random events that…

    March 21, 2016
  • ‘Cat++’ Is a Visual Live-Coding Language Based on Feline Behavior | The Creators Project

    ‘Cat++’ Is a Visual Live-Coding Language Based on Feline Behavior | The Creators Project Altogether Cat++ feels like a cross between live coding and a video game—for me, at least. I’ve released just a basic framework on Github with a few functions to support feeding and petting the cats. There are also random events that…

    March 21, 2016
  • I went to graduate school at Georgia Tech, and read some Chris Crawford. I learned that he had the same problem. But he didn’t think of it as failure. For him, this was an organic part of the development process. The failures filling his hard drive were actually “prototypes” that helped him decide which ideas…

    March 20, 2016
  • I went to graduate school at Georgia Tech, and read some Chris Crawford. I learned that he had the same problem. But he didn’t think of it as failure. For him, this was an organic part of the development process. The failures filling his hard drive were actually “prototypes” that helped him decide which ideas…

    March 20, 2016
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum