Category: words

  • Operating from one-room grottoes or in favelas called “co-working spaces,” indies recreated the products they had once fashioned for their corporate overseers. What Are Game Developers? A View From the Future – Ian Bogost – The Atlantic

  • The Game I Played When I Was Scared To Death of Being Deported

    The Game I Played When I Was Scared To Death of Being Deported

  • To me, a lot of game development is the community that surrounds it. It’s the people who get together to share ideas, meld those ideas into new ideas, and help build each other up. Let’s talk about accountability | amen sister Adriel.

  • Indie development is small. It is a very closely knit, communicative place bound together by common causes and artistic vision. Everyone knows everyone, and they all understand that the process of creating games isn’t a flashy affair; it is a deeply invested journey that requires energy, passion and thoughtfulness on par with any other artistic…

  • Trying to see the blinking lights on my cornea. Can home be a trigger? Can glare? I blew my nose and the blinking started.

  • The art and food were exceptional at #monkeytown4

  • Earlier tonight at #monkeytown4

  • Dr. Manhattan, quick sketch made in Ink.app

    quick Dr Manhattan sketch made in Ink.app. trying to get to chibi-ness.

  • I believe that the design and administration of organisations – corporate, government, nonprofit – is ripe for the human-centric and systems-based innovation that an artist, designer or engineer’s mind could bring. I wonder how the mindset of a maker can unlock the energy within how we as a society operate – a topic I touched…

  • But, ultimately, I argue that the concept of “violent video games” has about as much conceptual utility as “blond people” does in informing us about the characteristics of individual women and men. Our insistence on treating the concept of “violent video games” as something meaningful has succeeded mainly in keeping debates on video games emotional…