RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • code drawing 2017 01 12 d

    code drawing 2017 01 12 d

    January 12, 2017
  • code drawing 2017 01 12 c

    code drawing 2017 01 12 c

    January 12, 2017
  • code drawing 2017 01 12 b

    code drawing 2017 01 12 b

    January 12, 2017
  • code drawing 2017 01 12 a

    code drawing 2017 01 12 a

    January 12, 2017
  • Tangram cheat sheet. (at Emergent Digital Practices)

    January 11, 2017
  • Folding a post it note to understand the geometry of a Tangram. (at Emergent Digital Practices)

    January 11, 2017
  • Devil’s Head cocktails before dinner. (at Devil’s Head Distillery)

    January 8, 2017
  • Buying “the sun” for Karin at Leon for our anniversary. (at Leon)

    January 8, 2017
  • code drawing 2016 12 31, made in #hopscotch, at year’s end

    January 5, 2017
  • code drawing 2017 01 02 a

    code drawing 2017 01 02 a

    code drawing 2017 01 02 a made with odd aspect ratio.

    January 2, 2017
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum