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RafaelFajardo

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  • Learning the Python programming language will give you a certain kind of power over computers, but being amazing at PowerPoint is how you gain control over other people. Paul Ford in “Deliverables,” Liminal Encyclopedia on Medium, September 19, 2013. (via kthread)

    October 15, 2013
  • laughingsquid: Elegant AI Game Enables Godlike Creation of Self-Replicating ‘Seed Molecules’

    October 15, 2013
  • paintmefiftyshadesofgreen: kantamizuno: stunningpicture: Americans and Mexicans playing volleyball over the border in Arizona This is fucking awesome. I love this holy shit

    October 15, 2013
  • The heavy use of computer analysis has pushed the game itself in new directions. The machine doesn’t care about style or patterns or hundreds of years of established theory. It counts up the values of the chess pieces, analyzes a few billion moves, and counts them up again. (A computer translates each piece and each…

    October 15, 2013
  • October 15, 2013
  • dropouthangoutspaceout: mypinkrazr: Today I learned about an RPG where you are a food truck owner Cart Life broke my friend Cameron. 

    October 15, 2013
  • brucesterling: *A fun event.  Odd stuff happening all over Pisa. *I especially liked those exceedingly atemporal cartoon logo characters.

    October 14, 2013
  • Banks Threatened by Crowdfunding According to a Recent Study | Megafounder Blog

    Banks Threatened by Crowdfunding According to a Recent Study | Megafounder Blog Disruptive technologies are changing the interaction between banks and their clients. Young people will no longer ask the bank for some services. Crowdfunding: this is what banks are afraid of

    October 14, 2013
  • syfycity: Architecture as cyberpunk: Solohouse by Lebbeus Woods, 1988.http://syfycity.tumblr.com

    October 14, 2013
  • humanscalecities: In a recent conference, Marta Relats from Design as Politics, shared with us this book, and how they try to avoid bullshit language in their studies related to architecture, urbanism and cities discourse and this is one of the premises they insist with the students.  What if contemporary architecture discourse is disarmed of all…

    October 14, 2013
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum