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RafaelFajardo

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  • thisistheverge: The weird, wonderful art of ‘Glitch’ is now public domain Glitch may be just one of many dead virtual worlds, but its creators and fans have done their best to keep the quirky game’s spirit alive, through projects like crowdfunded albums and art books. Now developer Tiny Speck has released a treasure trove of…

    November 19, 2013
  • cinoh: Beauties of the Common Tool, 1953 by Walker Evans ~ via Florence Griswold Museum

    November 19, 2013
  • cinoh: Beauties of the Common Tool, 1953 by Walker Evans ~ via Florence Griswold Museum

    November 19, 2013
  • towerofsleep: cheyanne turions: On Precarity in the Arts As part of the Media Arts Network of ontario/réseau des arts médiatiques de l’ontario (MANo/rAMo) Evolve or Perish symposium, I was invited to speak about precarious cultural labour from my position as an independent curator and writer. While the mundane struggles of these positions inform my thinking…

    November 19, 2013
  • theatlantic: Haulin’ Data: How Truckers Became the Frontier of Work Surveillance Because his truck is fitted with a refrigerator unit, Dick Pingel often hauls food: usually sausage or cheese, products long associated with his home state, Wisconsin. He’s been a professional trucker for 30 years, covered over three and a half million miles, and never…

    November 19, 2013
  • Prada Revolutionaries: Confessions of a Recovering Solutionist

    Prada Revolutionaries: Confessions of a Recovering Solutionist technoccult: Klint Finley This essay is part of 5 Viridian Years, a series of reflections on the Viridian Design movement. Revolution is depressing. The U.S. turned deep red after the 2002 mid-term elections. Any hope of a Democratic rebound after George W. Bush’s contentious inauguration…

    November 19, 2013
  • theatlantic: Every Nerd Will Love This Errol Morris-Benoit Mandelbrot Interview Perhaps it’s because they create an infinity of interesting from simple equations. Perhaps it’s because they suggest that many seemingly chaotic phenomena have an underlying order.  Perhaps it’s because they were great early screensavers. But nerds love fractals.  Especially the fractals of the mathematician Benoit…

    November 19, 2013
  • interdome: wolvensnothere: Hey yo interdome! [EDIT: Oh never mind that’s old.] thinksquad: Texas Students Hijack a U.S. Government Drone in Midair The U.S. government, understandably, doesn’t want its drone technology to fall out of the sky and into other peoples’ laps. But being able to hijack a drone and control it? That’s even worse. And…

    November 18, 2013
  • Lillian F. Schwartz – New Works

    Lillian F. Schwartz – New Works prostheticknowledge: Lillian F. Schwartz is a pioneer in computer art – born in 1927, she is still making art on a computer to this day. On her Vimeo channel (which features a vast collection of her works from the 1970’s onwards), there are currently four new pieces. Lillian Schwartz…

    November 18, 2013
  • art and resistance

    davidiangriess: “art is the the only arena left in america culture in which difference is tolerated…what scares me about contemporary art is the merging of it with the entertainment industry, because then once the entertainment industry can create fake resistance then we do not have real resistance.” -mike kelley, 2005

    November 18, 2013
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum