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RafaelFajardo

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  • Software May Be Eating The World, But Open Source Software Is Eating Itself

    emergentfutures: Software may be eating the world, as Marc Andreessen posits, but open-source software seems to be eating itself. And at a far faster clip. While the software world has grown used to products and their vendors dominating for long stretches (think: Microsoft in operating systems and Oracle in databases), the new world of open source…

    December 16, 2013
  • Portfolio by Ricardo Miranda Zuniga

    Portfolio by Ricardo Miranda Zuniga bombmagazine: Portfolio by Ricardo Miranda Zuniga

    December 16, 2013
  • the sort of factors rigorously documented in Jonah Lehrer’s Imagine 3 Signs You Are Too Creative for a 9-to-5 – James Hamblin – The Atlantic This phrase is funny for its uncritical use of words about Jonah Lehrer. The pernicious thing about finding out about Lehrer’s plagiarisms and creativity with facts is that we don’t…

    December 16, 2013
  • thecreatorsproject: Artist Turns E-Waste Into Colorful Fabric

    December 16, 2013
  • autosafari: Artificial Nature : Time of Doubles @ Seoul Olympic Museum of Art (SOMA), Korea, 2011.

    December 16, 2013
  • Everything starts from a dot Wassily Kandinsky, who would’ve turned 147 today (via kickstarter)

    December 16, 2013
  • One of my favorite facts is that there are no LEDs in Blade Runner. Neon, florescents, and CRT, but no LEDs. LEDs at that time were too dim for anything other than calculator displays, and even then had to be lensed so they were big enough to see. Blue LEDs didn’t exist until 1994. Interdome,…

    December 16, 2013
  • Blurred people in architectural drawings: Welcome to the Postnormal

    stoweboyd: Joep Jacobs In a world of real and imagined pressures to move fast, architects are rendering people as ballistic objects, hurling through designed spaces: Sue Shellenbarger, How Busy Colleagues Spread Secondhand Stress – WSJ.com Architects have begun blurring human figures in drawings of new-office projects, to appeal to clients who aspire to active, high-energy workplaces,…

    December 16, 2013
  • ckck: Nolab, a digital back concept (soon to be realized) for Super 8 cameras capable of capturing 720p HD video. Hopefully one day there’ll be something like this for 35mm still cameras too.

    December 16, 2013
  • rhizomedotorg: Glass Gaze: An online performance with hacked Glass and Stoya Creative Time Reports and Rhizome present Glass Gaze, a one-time performance in which artist Molly Crabapple, wearing Google Glass, creates life-drawings of Stoya, porn star and advocate for fair labor practices in the…

    December 16, 2013
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum