RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • mattdoucette: bourbonismycopilot: ruineshumaines: Photo Opportunities, Corinne Vionnet. The Brandenburg Gate and Big Ben – I need to own them. The Kaaba is breathtaking.

    January 5, 2014
  • prostheticknowledge: Facerig Facial tracking software uses your webcam feed and presents you as a high-quality 3D character, mimicking your facial expressions and position. Also claims to alter your voice amongst other features. The project was featured on Indiegogo and has already reached it’s target with a month to go – video embedded below demonstrates many…

    January 5, 2014
  • ‘Undiluted Hocus-Pocus,’ by Martin Gardner

    ‘Undiluted Hocus-Pocus,’ by Martin Gardner azspot: Gardner, who died in 2010, wrote “Undiluted Hocus-Pocus” at the age of 95 in a one-room assisted-living apartment in Norman, Okla. He worked on an old electric typewriter and edited with scissors and rubber cement as he stood at the lectern from which he had long addressed the world…

    January 5, 2014
  • The killer feature of a web-connected vending machine is the ability to process credit cards and mobile payments. But the Freestyle machines and the smart vending machines also open a new frontier in collecting real-time data about customer behavior. Coca-Cola could greatly simplify logistics, as Businessweek points out, by making it possible to know when…

    January 5, 2014
  • finding-fucken-nemo: cats-weed-sleep: raquelsays: gracefulhotmess: r33f3rmadness: honestly found this cool as fuck. I love how they have drugs, alcohol, and then Starbucks The cocaine gif made me laugh a little too hard. fuckin’ Colombia. Caffeine is a drug. Oh my

    January 3, 2014
  • prostheticknowledge: Peek Augmented Reality graffiti project by Andy Biar and Andrew Bueno can place Kinect 3D video captures to locations or signs – video embedded below: Peek is an application for mobile devices which allows you to view virtual performers in physical space using augmented reality. Developed by Andy Biar and Andrew Bueno, Peek forces…

    January 3, 2014
  • jesuisperdu: 37 years of Kite Lines magazine archived here [via an ambitious project collapsing] {huge inspiration for 2014, working on a series on kites & parachutes}

    January 3, 2014
  • likeapairofbottlerockets: I love the Exploratorium so much

    January 3, 2014
  • worsethandetroit: futureinterface: Blade Runner (1982) I have a new favourite tumblr.

    January 3, 2014
  • Young and Educated in Europe, but Desperate for Jobs

    Young and Educated in Europe, but Desperate for Jobs High unemployment in countries like Spain, Portugal and Greece is hitting young people hardest as they take jobs below their skill level and seek work abroad.

    January 3, 2014
←Previous Page
1 … 611 612 613 614 615 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum