RafaelFajardo

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  • notational: notational: slabbb-blockkk-hilarious: analogsystem: fuckthisshitttttt: moshingwithmosh (via tamburina) (via notational)

    January 13, 2014
  • tinycartridge: Super 3D Noah’s Ark returning to SNES ⊟ Wisdom Tree’s Super 3D Noah’s Ark is being reprinted! For SNES! If you’re not familiar with this particular unlicensed game, it’s a Wolfenstein 3D-esque (and based on Wolfenstein 3D source code, reportedly!) first-person shooter in which you, as Noah, pelt animals with fruit to put them to…

    January 13, 2014
  • kadrey: For people in cold climates: easy DIY feral cat shelter

    January 13, 2014
  • dinosaurparty: (via A Map of the Futuristic Los Angeles Subway From Spike Jonze’s Her) The urban planning in Her was the most exciting part for me. Look at the subway map that Geoff McFetridge designed!

    January 13, 2014
  • Chris Ware is a cartoonist and the author of the extraordinary new “book” Building Stories (http://www.brainpickings.org/index.php/2012/11/05/building-stories-chris-ware/) In this interview with Debbie Millman, Ware discusses the relationship between storytelling and empathy, the challenges of giving shape to the human experience, the subtle commentary on sexuality in his work, and the role of sadness in writing. Subscribe…

    January 13, 2014
  • Chris Ware is a cartoonist and the author of the extraordinary new “book” Building Stories (http://www.brainpickings.org/index.php/2012/11/05/building-stories-chris-ware/) In this interview with Debbie Millman, Ware discusses the relationship between storytelling and empathy, the challenges of giving shape to the human experience, the subtle commentary on sexuality in his work, and the role of sadness in writing. Subscribe…

    January 13, 2014
  • Christopher Alexander: A Pattern Language

    Christopher Alexander: A Pattern Language protoslacker: Just over 30 years ago, an Englishman named Christopher Alexander tried to revolutionize architecture. In A Pattern Language, Alexander told architects and planners to design homes on emotional and spiritual principles – not on traffic flow. The revolution didn’t quite come. But the book had a surprising influence on…

    January 13, 2014
  • Christopher Alexander: A Pattern Language

    Christopher Alexander: A Pattern Language protoslacker: Just over 30 years ago, an Englishman named Christopher Alexander tried to revolutionize architecture. In A Pattern Language, Alexander told architects and planners to design homes on emotional and spiritual principles – not on traffic flow. The revolution didn’t quite come. But the book had a surprising influence on…

    January 13, 2014
  • printeresting: diebrucke: Book Press’en it up! With an accidental shout out to Printresting! Shameless reblog.

    January 13, 2014
  • printeresting: diebrucke: Book Press’en it up! With an accidental shout out to Printresting! Shameless reblog.

    January 13, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum