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It’s from this impressive well of experience that he drew to create what I suspect may be the first piece of real literature that deeply plumbs the profession of game design in the way so many memorable works of fiction have explored other creative industries, including music, film, and art. (via Austin Grossman’s ‘You’ is…
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FOR MOST ARTISTS TODAY, the laptop and phone have already supplanted the studio as primary sites of production. Early signs of this shift were evident in what became known as relational aesthetics, which, in retrospect, seems wrongly defined as a practice in which communal experience became the medium. It is more properly understood, rather, as…
