RafaelFajardo

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  • China’s First Lunar Rover Live-Blogged Its Own Death

    China’s First Lunar Rover Live-Blogged Its Own Death m1k3y: persephon-y: The Yutu rover suffered a mysterious “abnormality” over the weekend. And the robot’s microblogged death note may make you cry. “The sun has fallen, and the temperature is dropping so quickly…to tell you all a secret, I don’t feel that sad. I was just in…

    February 3, 2014
  • …and hopefully tacos! (hat tip to @kenyatta)

    February 3, 2014
  • buromarks: http://www.qubik.com/portfolio.php?id=59 Book of work by Manfred Mohr

    February 3, 2014
  • everything-creative: This nice chair with its soft shape is called Silla Pipo and is made only of wooden layers. Created by Piegatto. Everything Creative on Facebook

    February 3, 2014
  • if handwriting had been manual and male, typewriting was fingerprinting: fast, tactile, digital, and female…text was no longer in the grasp of the hand and eye, but guided by contacts and keystrokes, a matter of touch sensitivity. an activity which had once been concentrated on a tight nexus of coordinated organs—hand and eye—and a single…

    February 3, 2014
  • Editorial: Why Games Should Enter The Public Domain | Rock, Paper, Shotgun

    Editorial: Why Games Should Enter The Public Domain | Rock, Paper, Shotgun mostlysignssomeportents: A few days ago I inadvertently caused a bit of a fuss. In writing about GOG’s Time Machine sale, I expressed my two minds about the joy of older games b This is an EXCELLENT and well-argued piece.

    February 3, 2014
  • explore-blog: To avoid literally working yourself into the ground, as this graph of the correlation between working hours and premature death shows, remember that presence is more rewarding an art than productivity. However, the graph would surely be very different if it accounted for the quality, not just quantity, of working hours. After all, if you’re…

    February 3, 2014
  • artbyraul: El Nopal acrylic on paper courtesy of Raul Gonzalez and Carroll and Sons 2014

    February 3, 2014
  • notationnotes: Lecture on nothing :: John Cage

    February 3, 2014
  • sound-art-text: Joe Jones – Fluxus Stories, computer graphics, Düsseldorf, Germany, 1987 Source: Kunstforum #115, Sept.-Oct. 1991, Ruppichteroth, Germany

    February 2, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum