RafaelFajardo

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  • kochalka: Flarf puffs from the Glorkian Warrior game.  It’s fun to share this stuff with you.  The game is almost here!

    March 8, 2014
  • stoweboyd: wildcat2030: Kid logic works better for learning new gizmos – University of California, Berkeley Original Study – Preschoolers can be smarter than college students at figuring out how unusual toys and gadgets work because they’re more flexible and less biased than adults in their ideas about cause and effect, according to new research. The…

    March 8, 2014
  • elmerseason: ooblium: The Risk of Deciding “Dune” was to be his most ambitious film production: a personal adaptation of Frank Herbert’s novel of the same title, published in 1965.  The science-fiction saga was ideally suited to the choreography of transgressive visual and narrative genres of the sort in which the method of Alejandro Jodorowsky partakes,…

    March 8, 2014
  • March 8, 2014
  • Waiting for my beloved to venture through sloppy weather. (at Shwayder Art Building)

    March 8, 2014
  • Hacker Hymn | Virtual Vita Nuova

    Hacker Hymn | Virtual Vita Nuova

    March 7, 2014
  • Bruce Sterling’s Arduino-powered art installation “Mi Futura Frontera/My Future Frontier.”

    Bruce Sterling’s Arduino-powered art installation “Mi Futura Frontera/My Future Frontier.”

    March 7, 2014
  • I started working at SXSW in 1989. I was hired not because of my intelligence, technical acumen, or creativity. I had a Mac Plus computer and they didn’t.  Hugh Forrest, director, SXSW Interactive (via fastcompany)

    March 7, 2014
  • engineeringhistory: Guglielmo Marconi in Elletra Lab, 1930

    March 7, 2014
  • How many male novelists does it take to change a lightbulb: SFF edition

    teapotsahoy: fozmeadows: Inspired by Mallory Orburg’s wonderful Male Novelist Jokes. Q: How many male SFF writers does it take to change a lightbulb? A: The buxom young barmaid winked at him as she leaned over the bartop, her full breasts brushing the wood in a none-too-subtle metaphor for touching his penis, which was where the encounter…

    March 7, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum