RafaelFajardo

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  • ARAC Day 18

    Today was filled with prep for the teacher workshops before and after lunch, leading those workshops, having conversations with teachers during lunch, participating in sound check before panel conversation, participating in panel conversation, answering questions one-on-one after panel conversation (which we did until late, and then having a quiet dinner of thai food with the…

    October 8, 2022
  • ARAC Day 17

    List of activities: My back is still tender, but is improved over yesterday I had breakfast with the residents to get to know them. It’s extremely flattering how curious they are about our games. The event from last night was a slide jam where each of the sixteen residents had three minutes to present their…

    October 7, 2022
  • ARAC Day 16

    daily activities: Last night I tried to play with BeebBox again, trying to figure out the drum sounds and the melodic instruments. I assembled some cumbia playlists and sought some wisdom on composing a cumbia in GarageBand. The YouTube videos didn’t help me. This morning I’m printing Dall-E mini images images of bananas taped to…

    October 7, 2022
  • ARAC Day 15

    I finished Carto last night. I didn’t collect all the secret items. I’ve unlocked the Chapter mode so I can replay in any order. I wonder if I have missed a chapter in the volcano. A list of today’s activities I got a slow start. My back is sending me warning signs from the different…

    October 5, 2022
  • ARAC Day 14

    Or should it be day 16? I don’t know. Here is the list: I played some more Carto yesterday evening. It’s beautiful visually. I have to complete the color studies for IRISE and CIPR today. I have a meeting with Olivia this afternoon to prep for the panel this weekend. I photographed one of the…

    October 4, 2022
  • ARAC Day 13

    List of today’s activities: Made it to studio at 8:30 am Testing Migraciones to ensure it works. Mac mini fires up fine. Auto boot of TSPS and Migraciones app as expected. Bluetooth Keyboard and Mouse paired immediately upon boot up. Camera dark. Rebooted and camera detected. Moved camera and signal lost, suspect cable. Rebooted again.…

    October 4, 2022
  • ARAC Day 12

    List of activities: Played some more Carto before brunch Anderson Ranch published and Instagram Reel to promote my visit this morning. I shared it to my FB, IG, and Twitter timelines. The art critic Jerry Saltz follows the ARAC IG feed and commented his approval and support of the Ranch’s efforts. At least one friend…

    October 2, 2022
  • ARAC Day 11

    Ex Post Facto post.  Spent most of yesterday studying (playing) games: Zelda III (in SNES emulation), A Short Hike (MacOS app), Richard Scarry’s Busytown (in Sega emulation), Carto (on Switch)

    October 2, 2022
  • ARAC Day 12

    list of activities made it to studio by 9:00, even though rainy weather made me want to stay indoors woke up thinking about the map for Nemo’s Helper, and making a compressed Colombia, as absurd as that may be. researched the geography, the major rivers of Colombia. I know their names, but not their pathways.…

    September 30, 2022
  • ARAC Day 11

    list of activities: checked in at the visiting artist studio and still no wifi. I packed up laptop and ipad and moved back to photo studio. set up duet.app to make ipad outboard monitor remembered the Applied SciFi webinar I wanted to attend on Zoom copied version 17 of Nemo’s helper to iCloud downloads folder…

    September 29, 2022
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum